Blender Git Commits

Blender Git "functions" branch commits.

Page: 52 / 119

August 19, 2019, 16:42 (GMT)
Merge branch 'master' into functions
August 19, 2019, 16:34 (GMT)
cleanup Map
August 19, 2019, 16:30 (GMT)
cleanup Set
August 19, 2019, 16:24 (GMT)
move hash table slot iterators out of class
August 19, 2019, 16:18 (GMT)
Initial support for custom allocators for containers
August 19, 2019, 08:39 (GMT)
Merge branch 'master' into functions
August 18, 2019, 14:31 (GMT)
New Map, Set and SetVector implementation

All tests are runnings still, but I need to do more testing in the upcoming days.
This implementation uses a different approach for sharing code between
the different structures. I tried different abstractions in the last weeks
and this is the best one I found so far.
August 18, 2019, 10:12 (GMT)
low level memory utilities in blenlib
August 18, 2019, 10:05 (GMT)
Merge branch 'master' into functions
August 18, 2019, 10:05 (GMT)
Fix particle tetrahedon mesh generation
August 16, 2019, 13:03 (GMT)
Merge branch 'master' into functions
August 14, 2019, 13:32 (GMT)
cleanup type usage
August 14, 2019, 13:20 (GMT)
free types when Blender exits
August 14, 2019, 12:59 (GMT)
use guarded allocator for some core types
August 14, 2019, 12:39 (GMT)
store types in global variables
August 14, 2019, 11:59 (GMT)
Do not use a reference counter for Types

Types can be expected to stay alive until Blender exists.
This also works well with the fact that they are identified
by their pointer.

Furthermore, the number of types is fairly low, but they
are passed around a lot. Maintaining a thread-safe reference
count seems to be unnecessary overhead.
August 14, 2019, 09:53 (GMT)
improve map method names
August 14, 2019, 09:46 (GMT)
add more license headers
August 14, 2019, 09:44 (GMT)
add license header to blenlib files
August 14, 2019, 07:57 (GMT)
Merge branch 'master' into functions
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021