Blender Git "functions" branch commits. Page: 58 / 119 July 31, 2019, 14:09 (GMT) | extract some methods from llvm array execution
| July 31, 2019, 13:48 (GMT) | don't expose different array execution functions
| July 31, 2019, 13:40 (GMT) | don't prepare execution stack when not necessary
| July 31, 2019, 13:18 (GMT) | cleanup llvm ir when stack info is maintained
| July 31, 2019, 12:54 (GMT) | support for compiling particle functions down to machine code
| July 31, 2019, 12:27 (GMT) | some llvm usage improvements
| July 31, 2019, 12:24 (GMT) | llvm does not permit void*, so replace all uses with i8*
| July 31, 2019, 09:23 (GMT) | initial tuple call array execution
| July 31, 2019, 08:35 (GMT) | fix merge conflict
| July 31, 2019, 08:30 (GMT) | Merge branch 'master' into functions
| July 30, 2019, 14:13 (GMT) | use another strategy to create functions for unlinked inputs
| July 30, 2019, 13:06 (GMT) | clang-format
| July 30, 2019, 12:59 (GMT) | add buttons to create particle type nodes
| July 30, 2019, 12:59 (GMT) | show node search in menu
| July 30, 2019, 12:59 (GMT) | use background color for particle type node
| July 30, 2019, 12:59 (GMT) | rename
| July 30, 2019, 12:55 (GMT) | renamed particle_modifier_output to particle_effector_output
| July 30, 2019, 12:41 (GMT) | added point force node for particle nodes
| July 30, 2019, 11:58 (GMT) | rename modifier to effector in some places
That was missing in a previous commit.
| July 30, 2019, 11:44 (GMT) | add color attribute type
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