Blender Git Commits

Blender Git "master" branch commits.

Page: 1257 / 5574

March 27, 2019, 13:46 (GMT)
UI: use active-default button flag for the file selector
March 27, 2019, 13:26 (GMT)
UI: support an 'active default' button for pop-ups

Use this for the save confirmation dialog so it has a default action
when pressing enter which draws with a highlight so it's clear what the
default action is (the dialog was just closing before).

Resolves T57686
March 27, 2019, 13:26 (GMT)
Cleanup: remove unused menu bl_spacetype
March 27, 2019, 12:59 (GMT)
Fix T62978: grease pencil 3D view header layout broken after recent changes.
March 27, 2019, 12:29 (GMT)
Revert "RNA: error on register when classes use invalid identifiers"

This reverts commit b24a255ca67841ff2d6121327791e933ce8e3602.

The warning wasn't being printed, so many add-ons weren't yet updated.

Re-enable now warnings are printed to allow addon developers to update.
March 27, 2019, 12:13 (GMT)
Fix T62926: allow using shift click drag to extend selection in file browser.

Standard behavior on most operating systems.
March 27, 2019, 06:14 (GMT)
Cleanup: style, use braces for bmesh
March 27, 2019, 04:35 (GMT)
Fix popovers from enums failing on drag-release
March 27, 2019, 03:03 (GMT)
Fix class registration ignoring info/warnings

Only errors were displayed in the console.
March 27, 2019, 03:03 (GMT)
PyAPI: utility function to print reports
March 27, 2019, 02:19 (GMT)
Cleanup: unused variables
March 27, 2019, 02:17 (GMT)
Cleanup: style, use braces for blenlib
March 26, 2019, 18:57 (GMT)
Python API: add more detailed example for RenderEngine.
March 26, 2019, 18:56 (GMT)
Python API: allow passing None to some BGL functions instead of bgl.Buffer

Many OpenGL functions take NULL pointers, passing those was quite complicated
with some addons even using ctypes to manipulate internal bgl.Buffer pointers.
March 26, 2019, 18:56 (GMT)
Fix vertex array leak in Cycles viewport drawing.
March 26, 2019, 15:29 (GMT)
DRW manager: Use existing viewport instead of creating a viewport in DRW_draw_depth_loop.
March 26, 2019, 15:11 (GMT)
Fix T62952: remove lamp as camera using the lamp clip start/end.

Eevee and Cycles don't use these clipping distances the same as Blender
Internal did, or at all in most cases. Just remove this since it makes no
sense anymore.
March 26, 2019, 14:43 (GMT)
Fix T62958: Improve exponential easing formula

Reviewers: brecht

Differential Revision: https://developer.blender.org/D4596
March 26, 2019, 14:43 (GMT)
Fix T62955: Missing panels in workbench engine

Afaik all the panels in the scene settings are render
engine independent. So it does not make sense to have
this extra complexity in every panel class.

Reviewers: brecht, billreynish

Differential Revision: https://developer.blender.org/D4594
March 26, 2019, 14:41 (GMT)
Fix T62626: Python errors when pinning particle settings.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021