Revision 37e3b89 by Germano Cavalcante March 27, 2019, 19:48 (GMT) |
Revision 52d5d53 by Bastien Montagne March 27, 2019, 19:47 (GMT) |
Fix T55956: Transfer Weights: Source Layers can't be set to Active Layer. Behavior of source/destination options was rather flaky in reversed mode... Note that even though this mode is a bit annoying and cumbersome, the only alternative (defining a specific transfer weight operator) would be much more verbose, so think that for now we'd rather keep what we have here. |
Revision 05201c7 by Bastien Montagne March 27, 2019, 19:47 (GMT) |
Cleanup: minor comments fixes. |
Revision f9a69a4 by Clément Foucault March 27, 2019, 19:47 (GMT) |
Fix T62566 Eevee: Cubemap doesn't bake from current frame of animation This was technically a feature request but it was quite simple to implement so I did it quickly. Also it is much more consistent now. |
Revision afaa832 by Clément Foucault March 27, 2019, 19:21 (GMT) |
Fix T62680 Mirrored objects have flipped binormal vectors in LookDev Pass binormal sign via object info. |
Revision 2add370 by Clément Foucault March 27, 2019, 18:41 (GMT) |
Eevee: Modify tooltip about transparent shadow Mention that this option is only for shadow mapping and not contact shadow. |
Revision 96d2007 by Clément Foucault March 27, 2019, 18:15 (GMT) |
Fix T62997 Eevee: visual artifacts during irradiance volume baking Seems to be a problem with Nvidia drivers. glFlush does not work but glFinish does ensure correct multithreading. |
Revision 6d1921d by Clément Foucault March 27, 2019, 18:15 (GMT) |
Fix T62862 Eevee: Glitchy reflections in ortographic view This was caused by sign(cubevec.xy) returning 0.0 when one component was 0. Thus making the resulting component component 0.0 instead of 0.0. |
Revision 021333a by William Reynish March 27, 2019, 16:04 (GMT) |
UI: Add missing separator in object context menu |
Revision 99c98aa by Brecht Van Lommel March 27, 2019, 15:25 (GMT) |
Python API: tweak RenderEngine example to be a bit more efficient. Suggested by Germano Cavalcante. |
Revision 532536b by Brecht Van Lommel March 27, 2019, 14:41 (GMT) |
Fix T61559: show object constraints also when in pose mode, remove warning. This was originally added in 6feddb8b61df, but the warning is quite clumsy and we also don't limit editing object transforms that way. The add constraint button at the top now also indicates if it's for objects or bones, which was not the case before and probably was part of the confusion. If it does still cause issues we can always change back or hide the tab. |
Revision 00bdb5c by Germano Cavalcante March 27, 2019, 14:35 (GMT) |
Revision 9624df5 by Philipp Oeser March 27, 2019, 14:27 (GMT) |
Fix T63004: Make Links operator would still allow collection instancing for objects other than Empties In 2.8 support for dupli-group instancing for non-empty objects was removed (rB2eca054e14b1), so better prevent operators from setting this... Reviewers: brecht Maniphest Tasks: T63004 Differential Revision: https://developer.blender.org/D4599 |
Revision 73b55a5 by Campbell Barton March 27, 2019, 14:14 (GMT) |
Cleanup: style, use braces for draw |
Revision 56b06ee by Jacques Lucke March 27, 2019, 14:13 (GMT) |
Fix T62901: Bad handling of missing addon category |
Revision 34c2185 by Germano Cavalcante March 27, 2019, 14:06 (GMT) |
Fix debug error on recent commit. |
Revision 5a1a633 by Campbell Barton March 27, 2019, 13:59 (GMT) |
UI: minor change to active-default logic Don't attempt to activate default button if it's already active. Also expand on the flags comment. |
Revision 57de958 by Campbell Barton March 27, 2019, 13:54 (GMT) |
UI: use active-default button flag for operator confirmation |
Revision 27b73f0 by Germano Cavalcante March 27, 2019, 13:53 (GMT) |
GPencil: Remove legacy `ED_gpencil_draw_view3d` code. Differential Revision: https://developer.blender.org/D4598 |
Revision c87e467 by Jacques Lucke March 27, 2019, 13:50 (GMT) |
Fix T62935: Missing tag when copying constraints |
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