Revision 5d7ce96 by Antonio Vazquez February 24, 2019, 16:00 (GMT) |
GP: Don't set cache as dirty with Onion |
Revision ccfda7d by Antonio Vazquez February 24, 2019, 15:03 (GMT) |
GP: Disable Onion calculation when Overlay is OFF Now, it's not required to disable the Onion in Overlay panel. |
Revision 20dfa8a by Campbell Barton February 24, 2019, 12:42 (GMT) |
readfile: minor changes to support other compression formats Allow different readers to re-use the file descriptor. |
Revision 6bab905 by Campbell Barton February 24, 2019, 01:47 (GMT) |
readfile: Disable delayed data reading for compressed blend files Seeking gzip files is very slow, disable it. Resolves T61880 |
Revision 8ed82e8 by Campbell Barton February 24, 2019, 01:41 (GMT) |
readfile: use regular file access when not a gzip Allows for different behavior w/ compressed files, will also make it simpler to support other compression types, see: T56162 |
Revision 519982f by Campbell Barton February 23, 2019, 23:48 (GMT) |
Cleanup: de-duplicate readfile file opening |
Revision 2f8d8b5 by Clément Foucault February 23, 2019, 21:36 (GMT) |
GPUBuffer: Fix fast navigate in on smoooth multires grid |
Revision f680ab9 by Richard Antalik February 23, 2019, 19:37 (GMT) |
Fix strips text offset when zooming VSE timeline Glyph cache is cleared by UI_view2d_zoom_cache_reset, when zooming V2D, but is required to calculate text height in UI_view2d_text_cache_draw This caused text in strips to "jump around" There was a comment in UI_view2d_zoom_cache_reset: While scaling we can accumulate fonts at many sizes (~20 or so). Not an issue with embedded font, but can use over 500Mb with i18n ones! See [#38244]. |
Revision 82b3b1a by Richard Antalik February 23, 2019, 19:33 (GMT) |
Revert "Glyph cache is cleared by UI_view2d_zoom_cache_reset, when zooming V2D, but is required to calculate text height in UI_view2d_text_cache_draw" Accidentaly committed unwanted changes. This reverts commit 6bcdcc96c2548e0ee5e18acc37915aedee6329e0. |
Revision 5cc0bfa by Gaia Clary February 23, 2019, 18:35 (GMT) |
fix T61122 : Collada Importer: Added support for transparency for Materials. This fix sets the Base color in the principled BSDF Shader and in the Material->r,g,b,a values. So the transparency and color are the same when switching the "use nodes" option for the material |
Revision 5d822f4 by Gaia Clary February 23, 2019, 17:17 (GMT) |
fix T61122 : Added support for Materials with Nodes disabled. - The Collada exporter did not take care of material transparency when nodes are turned off. - recent change to use ma->alpha_threshold seems to have been wrong. transparency is now taken from ma->a when nodes are turned off. |
Revision 0207d20 by Richard Antalik February 23, 2019, 14:16 (GMT) |
fix T59951: View all sequences does not take into account region overlap fix centering preview Reviewed by: Brecht Differential revision: https://developer.blender.org/D4388 |
Revision 6bcdcc9 by Richard Antalik February 23, 2019, 14:14 (GMT) |
Glyph cache is cleared by UI_view2d_zoom_cache_reset, when zooming V2D, but is required to calculate text height in UI_view2d_text_cache_draw This caused text in strips to "jump around" There was a comment in UI_view2d_zoom_cache_reset: While scaling we can accumulate fonts at many sizes (~20 or so). Not an issue with embedded font, but can use over 500Mb with i18n ones! See [#38244]. Reviewed by: Brecht Differential revision: https://developer.blender.org/D4389 |
Revision 6eb59c5 by Campbell Barton February 23, 2019, 11:18 (GMT) |
Cleanup: GCC redundant declarations Previous waning suppression was only tested with clang. |
Revision 8214a1a by Antonio Vazquez February 23, 2019, 10:46 (GMT) |
GP: Define new Draw Mode Add a new Draw Mode to display panel in order to define the z-.depth order of the strokes using the real 3D position and not the 2D layer position. This change makes possible to use VR with grease pencil drawings because the depth of the strokes change with camera position. Also, provide an alternative solution to tasks: T57859, T60325, The parameter only works with 3D space depth ordering. The Back and Front depths are incompatible with 3D Space mode. Options are: - Back - Front - 3D Space->2D Layers (default) -3D Space->3D Location (new mode) |
Revision 702a2ba by Campbell Barton February 23, 2019, 08:20 (GMT) |
Cleanup: quiet undeclared variable warnings |
Revision af5cfa7 by Campbell Barton February 23, 2019, 08:20 (GMT) |
Cleanup: quiet undeclared variable warning |
Revision 9d309b7 by Campbell Barton February 23, 2019, 08:20 (GMT) |
Cleanup: quiet undeclared variable warning Also move view_ubo into G_draw. |
Revision 7a5854f by Campbell Barton February 23, 2019, 08:20 (GMT) |
Cleanup: quiet undeclared variable warning Move bpy_context_module declaration to bpy_rna.h. |
Revision 6ab634c by Campbell Barton February 23, 2019, 08:20 (GMT) |
Cleanup: use specific names for global variables hash & hashsizes are generic names, be more specific & define the generic names locally. Quiet undeclared variable warnings. |
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