Revision b10b77d by Philipp Oeser February 11, 2019, 09:38 (GMT) |
Fix T61185: Missing modifiers update on changes to texture Also update relations when modifier texture changes. Basically same as rB6e00415a85a9, rBca2680aaeb1 but this time for VertexWeight modifiers Reviewers: sergey Maniphest Tasks: T61185 Differential Revision: https://developer.blender.org/D4305 |
Revision 1724ff2 by Campbell Barton February 11, 2019, 08:09 (GMT) |
readfile: skip negative sized thumbnails We may want to use 'TEST' BCode in the future for including data besides thumbnails. This allows negative values to be used w/o attempting to load a thumbnail. |
Revision 3ce5e5a by Campbell Barton February 11, 2019, 06:55 (GMT) |
Cleanup: unused speaker flag |
Revision 42368a2 by Campbell Barton February 11, 2019, 06:49 (GMT) |
Cleanup: RNA boolean names (use prefix conventions) |
Revision 826d9ac by Campbell Barton February 11, 2019, 05:58 (GMT) |
Cleanup: move runtime vars into Camera_Runtime |
Revision e215216 by Campbell Barton February 11, 2019, 05:50 (GMT) |
Cleanup: use "_Runtime" suffix for DNA Was done everywhere except bPoseChannel. |
Revision 43156d8 by Campbell Barton February 11, 2019, 04:48 (GMT) |
Preferences: remove tweak/drag threshold distinction Currently the preferences have both tweak and drag threshold, this is confusing because most actions users would consider dragging use the 'tweak' setting. Now one drag threshold is used for both, with a maximum limit of half the button unit-size in case of dragging UI elements. |
Revision 1daaa74 by Campbell Barton February 11, 2019, 03:46 (GMT) |
Revision f5249b4 by Campbell Barton February 11, 2019, 03:10 (GMT) |
Cleanup: use 'struct Main' in header Causes errors including in some cases. |
Revision 69b2f52 by Campbell Barton February 10, 2019, 23:55 (GMT) |
DNA: remove Object.display struct We have a display flag already, use it instead. Object.display is kept in RNA, exposed via a nested struct, we can move other display options there. |
Revision ffd0fee by Campbell Barton February 10, 2019, 23:51 (GMT) |
Cleanup: comment indentation & spelling |
Revision 9ca6fc4 by Howard Trickey February 10, 2019, 21:08 (GMT) |
Bevel: Make modal keymap instead of hardcoded. Also added keys for toggling harden normals, and cycling through miter types. Still to do: add some shortcuts for affecting the spread value for arc miters. |
Revision 09f4505 by Pablo Vazquez February 10, 2019, 20:30 (GMT) |
UI: Color Picker, make HSV default. Most artists agree that RGB by default is not as flexible as HSV. It's just the first time it opens anyway, since it will remember whatever was set last like it always does. |
Revision 5d2b237 by Bastien Montagne February 10, 2019, 16:15 (GMT) |
Link/Append: Instantiate collection rather than objects. When one is indirectly linking collections, better add collection to the scene, than instantiating its objects into master collection of the scene. That is much cleaner. Noted/related to T61141. |
Revision 439437f by Bastien Montagne February 10, 2019, 16:15 (GMT) |
Fix T61141: Append Particle Settings doesn't append the collection properly. ParticleSettings' duplicollection is now a proper refcounting user of its collection, which will avoid losing it on save/reload. |
Revision 96a7e06 by Campbell Barton February 10, 2019, 11:50 (GMT) |
Cleanup: unused struct member Also replace intptr_t -> int (no good reason to cast to intptr here). |
Revision 0629359 by Bastien Montagne February 10, 2019, 10:04 (GMT) |
I18N: Add Kazakh language. Disabled for until we get actual first tranlation in SVN repo. ;) Related to T61102. |
Revision 0b6dbbc by Campbell Barton February 10, 2019, 00:16 (GMT) |
Cleanup: move clipping shader lib & define into struct Also compare clipping with the draw context instead of accessing the RegionView3D, currently they're matching but this might not always be the case. |
Revision 16d7967 by Campbell Barton February 10, 2019, 00:02 (GMT) |
Cleanup: use shorter name for shader config The struct name is descriptive, this isn't going to be confused with other variables. |
Revision 66c23ea by Dalai Felinto February 9, 2019, 20:41 (GMT) |
Cleanup: Use ID_IS_LINKED instead of id.lib |
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