Blender Git Commits

Blender Git "master" branch commits.

Page: 1386 / 5574

January 3, 2019, 17:09 (GMT)
Fix T59925: Crash when adding any generative modifier on a curve with more than one material.

Am not totally convinced that generating meshes without fully valid
material info is a good thing, but this seems to be rather common in our
code base (in both mesh editing and convert-to-mesh cases).

So for now, duplicated code in mesh eval finalization to main displist
creation/eval function, synchronizing mat data at the end of modifiers
stack eval, if needed.
January 3, 2019, 16:43 (GMT)
Don't link against GLU library

We are core profile now, no need to link against GLU.

This change makes it so Blender binary is not dependent on liGLU.so.
That was a weird thing that Blender was dependent on it, but was not
using any functions from it.
January 3, 2019, 16:10 (GMT)
Fix T54962: Cycles crash using subsurface scattering texture blur.
January 3, 2019, 15:43 (GMT)
Fix T58250: crash starting Blender on X11 without OpenGL 3.3.

Instead display an error message and exit.
January 3, 2019, 14:59 (GMT)
Fix T60119: incorrect filter size in new scenes.
January 3, 2019, 14:48 (GMT)
Fix T59072: Text extrusion cannot be animated
January 3, 2019, 14:38 (GMT)
Fix incorrect drawing of material list outline, after recent changes.

For draw cache flushing the default blend mode needs to be set.
January 3, 2019, 14:19 (GMT)
Fix T57177: redo select random operator selects hidden objects.
January 3, 2019, 14:19 (GMT)
Fix some inconsistencies in object visibility/selectability tests.
January 3, 2019, 11:39 (GMT)
Fix T60107: gizmos should not show for unselectable objects.
January 3, 2019, 11:15 (GMT)
Fix T58870: submenus don't open for some specific mouse positions.
January 3, 2019, 11:15 (GMT)
Fix accidental changes to default preferences in recent startup.blend commit.
January 3, 2019, 11:12 (GMT)
Fix T60056: Make Duplicates Real with Keep Hierarchy does nothing

Caused by rB36ca072375deea4803df4681716c1d3224095e07
[one instance of `DEG_get_original_object` was neccesary, the other one
breaks getting the parent in `BLI_ghash_lookup`]

Reviewed by: brecht

Differential Revision: https://developer.blender.org/D4154
January 3, 2019, 10:29 (GMT)
GP: Include Lasso eraser in Fill and Primitives

This option allows to delete sections using Ctrl+Alt.
January 3, 2019, 09:39 (GMT)
Fix T59527: Segment fault changing layer visibility and onion skin

In some situation when the layer is hidden, the onion skin must be disabled too, because the material is not available.
January 3, 2019, 06:30 (GMT)
Cleanup: indentation
January 3, 2019, 06:25 (GMT)
DRW: remove INDEX4 normal flipping

Added in 531e5ad49a03763 but I couldn't find a case when it's needed,
It's not needed for solid-mode viewport drawing for eg.
January 3, 2019, 06:19 (GMT)
Revert "GPU: add negated normal conversion functions"

This reverts commit d28b29d428cc7fc7eb29f2302b5d80fc63a9f870.
January 3, 2019, 05:56 (GMT)
Fix T59842: Curve flat shading doesn't work

Calculate flat shaded normals when creating batch cache.

Note that 2.7x was using vertex normals as flat-face normals.
January 3, 2019, 05:56 (GMT)
GPU: add negated normal conversion functions

Saves having to negate to a temporary variable.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021