Revision 54fa78a by Campbell Barton December 13, 2018, 11:46 (GMT) |
BLI_edgehash: assert when edges use the same vert This was removed on the recent upgrade. |
Revision a4afbe1 by Antonio Vazquez December 13, 2018, 11:41 (GMT) |
GP: Cleanup const variables |
Revision 1616c7c by Campbell Barton December 13, 2018, 11:39 (GMT) |
Fix error in recent key-item filtering Grouping flags makes it impossible to exclude only modifiers for eg. Fixes T59303 |
Revision 5cc015f by Sergej Reich December 13, 2018, 11:34 (GMT) |
Fix force fields not affecting rigid bodies This fixes part of T58991. Still need to add proper relations so that point cache is marked as outdated when effectors are modified. |
Revision 0c011fd by Antonio Vazquez December 13, 2018, 11:19 (GMT) |
GP: Missing change of texture format in previous commit |
Revision 4d395a3 by Dalai Felinto December 13, 2018, 11:18 (GMT) |
Silence warning (const) |
Revision ae5f19e by Jacques Lucke December 13, 2018, 10:52 (GMT) |
Fix T59125: Outliner does not show view layer count Reviewers: brecht Differential Revision: https://developer.blender.org/D4060 |
Revision 6c39ea2 by Antonio Vazquez December 13, 2018, 10:51 (GMT) |
GP: Create Framebuffer textures only if needed Now, if there aren't grease pencil objects, the textures and framebuffers are not created. This unload GPU Memory when not using GP. |
Revision 715ab52 by Antonio Vazquez December 13, 2018, 10:51 (GMT) |
GP: Changes textures from DEPTH24_STENCIL8 to DEPTH_COMPONENT24 As we are not using stencil info, we don't need this in the texture. |
Revision aa63a87 by Jacques Lucke December 13, 2018, 10:21 (GMT) |
BLI: New Edgehash and EdgeSet implementation The new data structure uses open addressing instead of chaining to resolve collisions in the hash table. This new structure was never slower than the old implementation in my tests. Code that first inserts all edges and then iterates through all edges (e.g. to remove duplicates) benefits the most, because the `EdgeHashIterator` becomes a simple for loop over a continuous array. Reviewer: campbellbarton Differential Revision: D4050 |
Revision cef2a25 by Campbell Barton December 13, 2018, 10:11 (GMT) |
Armature Edit Mode: improve box/lasso select Mostly rewrite logic which now matches (de)select picking, share between both operators. - Support all selection operations (eSelectOp), fixes T59255. - Add function that selects using 'BONESEL_*' flags & eSelectOp. This avoids lasso & box select having to handle selection flushing. - Fix strange behavior with lasso where selecting a bone in a chain would only select the tip (from 2.7x). |
Revision e79d774 by Campbell Barton December 13, 2018, 02:04 (GMT) |
Cleanup: use doxy grouping for view3d select Easier to navigate, avoid mixing up functionality across the file. |
Revision 7d4d9e9 by Campbell Barton December 13, 2018, 01:30 (GMT) |
Cleanup: style |
Revision 3b95b52 by Campbell Barton December 13, 2018, 01:21 (GMT) |
Cleanup: replace ifdef w/ stub |
Revision 5d09f52 by Campbell Barton December 13, 2018, 00:41 (GMT) |
Gizmo: multi-object pose-mode gizmo positioning |
Revision 81ea815 by Campbell Barton December 12, 2018, 23:51 (GMT) |
Gizmo: use general active center calculation There are some minor differences in center calculation but I don't think they're important, if so we can update the code. - Edit-bone uses head (instead of the middle when both are selected). - Edit-bone flag for restricting components uses the selection instead of the active bone. |
Revision 0835c22 by Campbell Barton December 12, 2018, 23:41 (GMT) |
Cleanup: de-duplicate active item center access |
Revision 8a804d5 by Campbell Barton December 12, 2018, 20:22 (GMT) |
Templates: remove redundant directory init This is now handled when versioning all startups. |
Revision 8c08efd by Campbell Barton December 12, 2018, 19:38 (GMT) |
Fix building w/o bullet |
Revision 9c5d104 by Antonio Vazquez December 12, 2018, 18:48 (GMT) |
Fix T59248: Crash in Grease Pencil Edit mode when adding Annotation |
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