Revision bbd4613 by Brecht Van Lommel November 18, 2018, 11:21 (GMT) |
Keymaps: make click event use position on button press rather than release. This may improve reliability with left click select and pen input, assuming that the place where the pen first touched the surface is closer to the intended location than where it was released from the surface. I'm not sure if this will make a significant difference in practice, but it seems worth a try. |
Revision c1e1ea5 by Antonio Vazquez November 18, 2018, 09:21 (GMT) |
GP: Set Rim Blur default to 0 |
Revision 0cac506 by Campbell Barton November 18, 2018, 02:43 (GMT) |
Keymap: preference to swap space/shift-space keys This option is for animators who may not use the tool-system much (mostly staying in object/pose-mode with the transform-tool active). |
Revision c57951d by Campbell Barton November 18, 2018, 01:45 (GMT) |
Keymap: add user-prefs to the default keyconfig Currently the only option is to use select-all as a toggle. |
Revision 50a4a89 by Campbell Barton November 18, 2018, 01:39 (GMT) |
Keymap: Default pref for select-all to toggle Access in the UI next. |
Revision d5c7510 by Campbell Barton November 18, 2018, 01:32 (GMT) |
UI: show active keymap user preferences |
Revision 0f1a63d by Campbell Barton November 18, 2018, 00:49 (GMT) |
PyAPI: add bpy.utils.execfile Wraps `importlib.util`, avoids duplicate preset loading calls. |
Revision f520f01 by Campbell Barton November 18, 2018, 00:16 (GMT) |
Cleanup: tweak to keymap layout args Needed to support user-keyconfig draw call. No functional changes. |
Revision d5e6124 by Antonio Vazquez November 17, 2018, 18:28 (GMT) |
GP: Set Thickness default to 2 New modifiers have thsi default value. |
Revision 65fa5a1 by Clément Foucault November 17, 2018, 17:20 (GMT) |
Eevee: Optimize Color Ramp node for common cases. |
Revision 68b6706 by Clément Foucault November 17, 2018, 16:08 (GMT) |
Eevee: Fix SSR/SSS when the bsdf nodes are inside groups |
Revision c599aea by Clément Foucault November 17, 2018, 13:56 (GMT) |
GPU: Cleanup / Opti : Vectorize + MADD and remove unused function |
Revision 735ad52 by Clément Foucault November 17, 2018, 13:56 (GMT) |
Fix T53750: Mirrored UV have bad tangent space I feel silly because it was my fault all along! (see the WATCH IT warning) |
Revision 0c987aa by Clément Foucault November 17, 2018, 13:56 (GMT) |
BLI: Math: Add normal_float_to_short_v4 |
Revision b4640ea by Clément Foucault November 17, 2018, 13:56 (GMT) |
DRW: Fix object wire appearing when object is drawn as bounds |
Revision 9c378dc by Campbell Barton November 17, 2018, 11:23 (GMT) |
Cleanup: correct variable names |
Revision 93cd8e2 by Campbell Barton November 17, 2018, 11:23 (GMT) |
Cleanup: style |
Revision dab0bc7 by Campbell Barton November 17, 2018, 11:23 (GMT) |
Cleanup: correct const usage |
Revision 92d1e66 by Germano Cavalcante November 17, 2018, 02:23 (GMT) |
Draw Manager: Fix memory leak |
Revision 2c347eb by Clément Foucault November 16, 2018, 18:26 (GMT) |
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