Blender Git Commits

Blender Git "master" branch commits.

Page: 1461 / 5574

November 15, 2018, 15:38 (GMT)
Depsgraph: Clear localization tag for CoW IDs

They are self-contained now, and should not cause any sync or
free happening when freeing them.
November 15, 2018, 15:36 (GMT)
Tag all localized ID types as such
November 15, 2018, 15:35 (GMT)
Remove legacy node tree localization tag

Is stored on ID level now.
November 15, 2018, 15:33 (GMT)
Followup to the previous commit

Thought this is to be fixed in master first. Turns out, nope :)
November 15, 2018, 15:32 (GMT)
Cleanup: Double semicolon at the end of line
November 15, 2018, 15:31 (GMT)
Fix strict compiler warnings/errors
November 15, 2018, 15:28 (GMT)
Merge branch 'master' into blender2.8
November 15, 2018, 15:28 (GMT)
Cleanup: Comments
November 15, 2018, 14:26 (GMT)
Splash: tweak quick setup to use single column style layout.
November 15, 2018, 14:12 (GMT)
Keymaps: add select with left / right option to quick setup splash screen.
November 15, 2018, 13:52 (GMT)
Viewport collections visibility popover

This brings the functionality currently in the H shortcut, to hide/show
individual collections.

In order to convey hierarchy, and to make justice to the originally
intended 1-10 shortcuts, we group the collections per siblings.
November 15, 2018, 13:51 (GMT)
LayerCollection RNA API util functions

* has_objects()
* has_visible_objects(view_layer)
* has_selected_objects(view_layer)
November 15, 2018, 13:51 (GMT)
Hide collections menu: ignore excluded collections

Note: I didn't change the shortcuts, I think this is a separate decision
to be made. I just want at the moment to have the H operator to mimic
the upcoming popover.

Personally if we are to keep the 1-10 shortcuts (and they do work) I
think we should skip the excluded collections altogether.

In fact we could have an option to hide them from the outliner too.
November 15, 2018, 13:40 (GMT)
Units: Identifiers in Python

I only specified the identifiers for the units that are actually accessible for now.
This way we can postpone some decisions for now. E.g. if it should be `METER_SQUARE`, `SQUARE_METER`, `METER_SQ`, ...

Reviewers: brecht

Differential Revision: https://developer.blender.org/D3945
November 15, 2018, 12:55 (GMT)
Fix T57848: Transforming large linked instances freezes Blender
November 15, 2018, 11:50 (GMT)
Keymaps: minor code refactor after adding tools to default preset.
November 15, 2018, 11:48 (GMT)
Depsgraph: Build all type of IDs for modifiers and constraints

It was missing handling of collections there, which caused collection
used for smoke colliders to not be in the dependency graph.
Revision c3e2b40 by William Reynish / Campbell Barton
November 15, 2018, 11:32 (GMT)
Icons: sculpt tool updates r62157

- Blue = Add/Subtract
- Yellow = Flatten/Contrast
- Red = Grab
- Grey = General/Other
Revision 165c447 by William Reynish / Campbell Barton
November 15, 2018, 11:31 (GMT)
Tool System: add curve tilt tool
Revision 93b3730 by William Reynish / Campbell Barton
November 15, 2018, 11:31 (GMT)
Icons: add tilt tool
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021