Revision 179358e by Campbell Barton November 3, 2018, 23:33 (GMT) |
UI: Don't nest sculpt scrape/flatten These are different enough not to be grouped. |
Revision 628a020 by Campbell Barton November 3, 2018, 23:32 (GMT) |
Cleanup: missed last commit |
Revision 2402c56 by Campbell Barton November 3, 2018, 23:29 (GMT) |
UI: move gpencil tool-draw code to topbar The grease pencil UI was showing twice in tool properties space. Move to top-bar because this UI is meant as quick convenience access which is expanded on in the tool properties editor. |
Revision bc870f1 by Campbell Barton November 3, 2018, 23:10 (GMT) |
Cleanup: style, shadow warning |
Revision 771b9c8 by Antonio Vazquez November 3, 2018, 19:33 (GMT) |
GP: Update Canvas grid orientation when change option |
Revision 0db31c0 by Antonio Vazquez November 3, 2018, 19:27 (GMT) |
GP: Fix Time Offset when range frame is 0 |
Revision f2858fb by Charlie Jolly November 3, 2018, 17:42 (GMT) |
Revision d2b4eaa by Antonio Vazquez November 3, 2018, 16:11 (GMT) |
GP: New Time Offset custom frame range parameters These parameters allow to define a frame range for the animation loop and make possible to loop a section while the scene is playing. |
Revision ec01786 by Antonio Vazquez November 3, 2018, 15:18 (GMT) |
GP: Fix update problems with Grid Canvas The grid canvas was not updated when changed parameters |
Revision f267921 by Campbell Barton November 3, 2018, 09:35 (GMT) |
UI: remove grease pencil icons Grease pencil tool now uses an icon for each tool, previously it mapped icons to tool icons which is now not needed because for each tool a different brush can be selected which has it's own icon. |
Revision e53cb83 by Campbell Barton November 3, 2018, 09:35 (GMT) |
UI: separate sculpt from smooth, flatten |
Revision c2a12ee by Antonio Vazquez November 3, 2018, 09:01 (GMT) |
GP: Use stroke and fill switches while drawing |
Revision 270a6a6 by Antonio Vazquez November 3, 2018, 09:01 (GMT) |
GP: Change presets for new stroke and fill switches |
Revision 9733634 by Campbell Barton November 3, 2018, 08:47 (GMT) |
UI: show brush selector in topbar |
Revision 628908a by Antonio Vazquez November 3, 2018, 07:51 (GMT) |
GP: New main switches to hide stroke and fill material New parameters to switch visibility of stroke and fill |
Revision c48ca87 by Campbell Barton November 3, 2018, 05:54 (GMT) |
Correct error in last commit |
Revision 888a073 by Campbell Barton November 3, 2018, 05:52 (GMT) |
Tool System: validate tool slots when setting modes Needed for entering paint modes on new scenes. |
Revision 13c3c9b by Campbell Barton November 3, 2018, 04:55 (GMT) |
Cleanup: move brush query into utility function |
Revision a189274 by Campbell Barton November 3, 2018, 04:55 (GMT) |
Cleanup: style |
Revision 4affea0 by Pablo Vazquez November 3, 2018, 04:12 (GMT) |
UI: Move Simplify panel from Scene to Render properties. It mainly contains properties that affect the final render/viewport and it's handy to see if it's enabled or not while going through the render settings. |
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