Blender Git Commits

Blender Git "master" branch commits.

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May 23, 2018, 16:59 (GMT)
Fix T55168: missing updates when switching particle system type.
May 23, 2018, 16:53 (GMT)
Fix wrong object user count on duplicate.
May 23, 2018, 16:32 (GMT)
Fix crash loading without UI, after recent changes.
May 23, 2018, 16:32 (GMT)
Fix T55163: visibility not updated for instanced collections.
Revision 342d94c by Joshua Leung
May 23, 2018, 16:29 (GMT)
Fix compiler error: Stupid const vs non const
Revision 7e7680e by Joshua Leung
May 23, 2018, 16:18 (GMT)
Drivers UI (Part of T55145) - WIP work to prepare a panel we can shove into a popover

HINT: It's called GRAPH_PT_drivers_popover right now
May 23, 2018, 15:13 (GMT)
Fix typo in header
May 23, 2018, 14:45 (GMT)
Fix COW view center for pose mode
May 23, 2018, 14:37 (GMT)
Fix last usages of Scene.r.cfra in modifiers code.

Note that some modifiers-related code in BKE still uses that...
Revision 9cb2b9b by Joshua Leung
May 23, 2018, 14:32 (GMT)
Drivers UI (Part of T55145) - Show datablock that driven property belongs to instead of only the property

Otherwise, it's not clear where things are coming from.

FIXME: The icons for datablocks may not always be correct. It uses the
innermost struct's icon instead of the datablock's icon - e.g. Bone
vs Object/Armature. But, that may make more sense for users?
Revision d185f5b by Joshua Leung
May 23, 2018, 14:32 (GMT)
Drivers UI (Part of T55145) - Refactor existing UI code to allow it to be reused

The idea is that we may be able to just take this code and put it into a
new popover panel that gets displayed when called from the UI. This should
at least work well for a first pass test of what we want this UI to look like.
Revision d1e8d8f by Joshua Leung
May 23, 2018, 14:32 (GMT)
Drivers UI: Add the "Update Dependencies" logic into the callbacks that should be run on every button press

In theory, this should mean that we can get rid of the "Update Dependencies"
button. In practice, there may still be cases where it's still needed
(as somehow, it did end up being needed in the past, even though the RNA
calls should in theory be doing everything needed already).
Revision a3ad55b by Joshua Leung
May 23, 2018, 14:32 (GMT)
Drivers UI: Get rid of dedicated button to remove active driver

There are multiple other ways to do it. Leaving this here just made it
easy (and dangerous) to accidentally remove the driver, and was causing
other problems with other layouts.
Revision 57b47eb by Joshua Leung
May 23, 2018, 14:32 (GMT)
Drivers UI Cleanup (Part of T55145)

* Remove "Show Debug Info" option. Everyone has it turned on all the time,
since it's just useful to have
* Make the "Remove Driver" button less prominent. It doesn't happen that much,
so it shouldn't take up as much room
* Make "expressions" textbox wider (i.e. taking up the whole column width)
by separating the label and textbox on separate lines.
* Rename "Add Variable" button to make it clearer to users what "variables"
may be (i.e. they serve as a way to specify Inputs, just like adding a
"Source Data" node in a nodetree)
* Regroup buttons
Revision 83ed0df by Joshua Leung
May 23, 2018, 14:32 (GMT)
Cleanup: Remove unused code
May 23, 2018, 14:02 (GMT)
OpenGL: documentation for the builtin GPU shaders

This is intended to help developers to know how and when to use each shader.
There are plenty of undocumented shaders, but it's a matter of filling them in.

The script I used to quickly find the related shaders for a const is: P700

Original patch: D2318
May 23, 2018, 13:55 (GMT)
Fix modifiers not using depsgraph time for texture evaluation.

Texture animation seems to be broken anyway currently, but at leat
modifier side it should now be OK.
May 23, 2018, 13:41 (GMT)
UI: move vertex/edge/face into header

These are frequently accessed,
so use the newly freed space to make them more prominent.
May 23, 2018, 13:34 (GMT)
Remove DEG_TAG_COPY_ON_WRITE tag on rna update for scene.render

This is no longer needed since rBb4b745b72064.
May 23, 2018, 13:26 (GMT)
Depsgraph: refresh RNA that doesn't need a full rebuild

Fixes bug with changes to properties not being flushed to the COW data.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021