Revision cee66b8 by Bastien Montagne February 28, 2018, 15:59 (GMT) |
Fix T52685: Flip names for bones its not working. Flip names operator changed in rB702bc5ba26d5, to some sensible behavior. But this breaks common workflow of 'duplicate part of the bones, scale-mirror new ones, and flip their names'. So now, instead of doing this in two steps, trying to guesstimate which bones should get which name, just add option to flip names to duplicate operator itself. Simpler, safer, and much, much more consitent behavior and predictable results. |
Revision 56ea42e by Sergey Sharybin February 28, 2018, 15:14 (GMT) |
Radial control: Skip operator properties from being saved This solves issue with tweaking brush size when interleaving particle edit and texture paint modes. The issue was caused by texture paing setting more operator properties then it's done for particle edit mode, which made window manager to use saved proeprties for the "missing" ones. Don't see any reason why we would want to save any of those properties. This is a regression since rB83b60dac57a1. |
Revision a363324 by Gaia Clary February 28, 2018, 15:05 (GMT) |
Collada: Make EvaluationContext const as its only used for reading here |
Revision 91c3cfb by Gaia Clary February 28, 2018, 15:05 (GMT) |
collada: call from operator to Collada exporter/importer now uses structures instead of passing many parameters |
Revision 01f732d by Gaia Clary February 28, 2018, 15:05 (GMT) |
Collada: Moved structure definitions for export settings to the exportSettings.h Also make typedefs for import/export structures. |
Revision d937d06 by Campbell Barton February 28, 2018, 14:31 (GMT) |
WorkSpace: UI filtering for add-ons Allows for each workspace to have it's own add-ons on display. Filtering for: Panels, Menus, Keymaps & Manipulators. Automatically applies to add-ons at the moment. Access from workspace, toggled off by default once enabled, add-ons can be white-listed. See D3076 |
Revision 80d1d96 by Sergey Sharybin February 28, 2018, 13:57 (GMT) |
Depsgraph: Update tool settings when updating CoW scene |
Revision 4e8bd53 by Sergey Sharybin February 28, 2018, 13:54 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 8b8e16d by Sergey Sharybin February 28, 2018, 13:52 (GMT) |
De-duplicate tool settings copy and make tool settings freeing reusable |
Revision bd25e73 by Campbell Barton February 28, 2018, 13:35 (GMT) |
Null pointer check exiting sculpt mode Needed for 2.8x, harmless here. |
Revision e7aca5b by Campbell Barton February 28, 2018, 12:23 (GMT) |
Null pointer check exiting sculpt mode Needed for 2.8x, harmless here. |
Revision 1aeb929 by Campbell Barton February 28, 2018, 12:09 (GMT) |
WorkSpace: use existing objects mode on select When selecting an object which is already visible in another window use the mode from that workspace without performing any mode switching. |
Revision 9e9cb9f by Campbell Barton February 28, 2018, 09:02 (GMT) |
Workspace: sync object-modes to other workspaces When changing the mode of an object, apply this to all other workspaces that share the same active object. Also use copy the object-mode when duplicating workspaces. |
Revision c0d6627 by Brecht Van Lommel February 28, 2018, 02:11 (GMT) |
Merge branch 'master' into blender2.8 |
Revision c9a2927 by Brecht Van Lommel February 28, 2018, 02:10 (GMT) |
Code cleanup: fix a few harmless warnings. |
Revision 2329cc0 by Brecht Van Lommel February 28, 2018, 02:04 (GMT) |
Code cleanup: make viewport free simpler and consistent with GPU module. |
Revision 8a7eb6c by Brecht Van Lommel February 28, 2018, 02:03 (GMT) |
Update CUEW to latest version Some Linux distribution have only libcuda.so.1, not libcuda.so. |
Revision 7990105 by Brecht Van Lommel February 28, 2018, 02:03 (GMT) |
Code cleanup: fix a few compiler warnings. |
Revision be5e437 by Clément Foucault February 28, 2018, 01:24 (GMT) |
DRW: Fix broken particle drawing. Was caused by GPU_SELECT_LOAD_IF_PICKSEL_LIST not iterating at all if shgroup->instance_count == 0. |
Revision 376e74f by Clément Foucault February 28, 2018, 01:10 (GMT) |
Object Mode: Fix incorrect lightprobe wire color when in edit mode. |
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