Blender Git Commits

Blender Git "master" branch commits.

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November 30, 2017, 03:38 (GMT)
Select similar for bones by group index

D2931 by @col-one
November 29, 2017, 19:19 (GMT)
Fix T53420: Vertex Groups: The "-" button gets a hidden function

Guess 'remove all unlocked' is new-ish feature...

To be backported to 2.79a (I think).
November 29, 2017, 18:21 (GMT)
Fix T53116: default texture coordinates for volume materials are blank.

Differential Revision: https://developer.blender.org/D2935
November 29, 2017, 17:13 (GMT)
Merge branch 'master' into blender2.8
November 29, 2017, 17:11 (GMT)
Cycles: add object level holdout property.

This works the same as the holdout shader and Z mask layer. Combined with
overrides in 2.8 this is intended to replace the Z mask layer bits.
Revision 7e349f2 by Maxym Dmytrychenko / Brecht Van Lommel
November 29, 2017, 17:11 (GMT)
Cycles: improve triangle intersection performance.

Reduces render time by about 1-2% in benchmark scenes.

Differential Revision: https://developer.blender.org/D2911
November 29, 2017, 17:11 (GMT)
Sequencer: add many more color blend modes, and a new color mix strip.

Differential Revision: https://developer.blender.org/D2872
November 29, 2017, 17:01 (GMT)
Fix paint float color blending bugs with alpha 1.0 and vivid light.

For some blend modes there would be no effect with factor 1.0, even if factor
0.999 would give a very different image. Now the result should have no
discontinuity.

Differential Revision: https://developer.blender.org/D2925
November 29, 2017, 16:59 (GMT)
Merge branch 'master' into blender2.8
November 29, 2017, 16:55 (GMT)
Depsgraph: Cleanup, use explicit NULL pointer checks
November 29, 2017, 16:23 (GMT)
ID static override: add basic support for overriding animation.

This is very bold right now - you simply can replace (or add) an action
to an override data-block. Actions themselves are not 'customizable'
through override at all currently (we may at least add
'add/remove/replace fcurves' feature in future), and nothing else in
animdata is overridable currently.
November 29, 2017, 16:23 (GMT)
Make basic object & bones transformations overridable.

You can now override loc/rot/scale of objects and posebones.

Also added a basic operator to make an override of active linked object,
but this is very limited/wip/testing feature (you have to manually override
object and its armature, and relink to proper local overrides
yourself...). Final 'make proxy killer' will be much more automated of
course.
November 29, 2017, 16:23 (GMT)
ID static override: Make most Image properties overridable.

First real 'usable' commit, will be needed by the 'virtual data-block'
asset feature (i.e. to be able to link a mere image file as if it was a
linked datablock, and generate automatically an override of it to make
it editable).
November 29, 2017, 16:23 (GMT)
ID static override: automatically detect new overrides as part of undo step.

We could do that in several different way, e.g. adding some tag during
DEG evaluation, etc. But this is not a critical process (it's main
purpose is user feedback), so current solution seems to work well enough
- and it's dead simple! ;)
November 29, 2017, 16:23 (GMT)
ID Static Override: add basic generic UI tools to control override of properties.
November 29, 2017, 16:23 (GMT)
ID Static Override: add basic UI feedback.

For now, using a new color for overridden properties (similar to
animated/driven status), UI team will need to work on a better solution
maybe...
November 29, 2017, 16:23 (GMT)
ID Static Override, part II: RNA changes.

This is essentially a huge refactor/extension of our existing RNA
compare & copy code, since static override needs more advanced handling here.

Note that not all new features are implemented yet, advanced things like
collections insertion/deletion are still TODO (medium priority).

This completes the ground work for overrides, remaining commits will be
about UI and some basic/testing activation of overrides for a limited
set of data-blocks & properties.

For details see https://developer.blender.org/D2417
November 29, 2017, 16:23 (GMT)
Define RNA_STACK_ARRAY (usable everywhere in RNA), and make PYRNA_STACK_ARRAY use it.
November 29, 2017, 16:23 (GMT)
Merge ID static override, part I: core changes in DNA, BKE and .blend read/write.

See https://developer.blender.org/D2417 for details.

Note that since static overrides rely heavily on RNA, this commit is
essentially invisible from user PoV, more in next commits.
November 29, 2017, 16:23 (GMT)
Preparing merge of id_override_static: add BKE_id_swap().

This function swaps the memory content of two data-blocks (of same type
obviously), while preserving most of the ID 'header' itself.

It is intended to be used to quickly and easily replace the data of an
existing ID by another one, presumably a temporary 'working' one,
without having to suffer from things like name changes,
registering/removing from Main database, etc.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021