Revision 823bcf1 by Campbell Barton September 29, 2017, 08:03 (GMT) |
RNA: expose mesh vertex alpha Note that some import/export scripts will need updating |
Revision 9cba119 by Campbell Barton September 29, 2017, 08:03 (GMT) |
Collada: export vertex-color alpha |
Revision 288b2d0 by Campbell Barton September 29, 2017, 07:56 (GMT) |
Vertex Paint: Alpha Support GSOC 2017 by Darshan Kadu, see: D2859. This is a partial merge of some of the features from the soc-2017-vertex_paint branch. - Alpha painting & drawing. - 10 new color blending modes. - Support for vertex select in vertex paint mode. |
Revision 97eefc1 by Brecht Van Lommel September 28, 2017, 21:37 (GMT) |
Code cleanup: remove unnecessary buildbot code after macOS library upgrade. |
Revision 31be6fc by Clément Foucault September 28, 2017, 19:17 (GMT) |
Eevee: Probe Grid: Clear Grid buffers with world diffuse coefs. This make sure the values displayed by the "show data" sphere are initialized. Also this make the bounce lighting progress more apparent. |
Revision 12f6506 by Clément Foucault September 28, 2017, 19:16 (GMT) |
Eevee: Probe Grid: Add "progressive rendering" This gives the user a more rapid preview of what the final result will be. The grid cells are renderer in a series of powers of two offsets. |
Revision c10ac1b by Brecht Van Lommel September 28, 2017, 18:53 (GMT) |
macOS: officially upgrade to 10.9 libraries from lib/darwin. This removes a bunch of code that is no longer needed, and running "make update" will now automatically download the new libraries. Differential Revision: https://developer.blender.org/D2861 |
September 28, 2017, 13:18 (GMT) |
Fix T52574: make Cycles rendered tile counter more clear. Differential Revision: https://developer.blender.org/D2853 |
Revision 400e6f3 by Brecht Van Lommel September 28, 2017, 13:18 (GMT) |
Cycles: reduce subsurface stack memory usage. This is done by storing only a subset of PathRadiance, and by storing direct light immediately in the main PathRadiance. Saves about 10% of CUDA stack memory, and simplifies subsurface indirect ray code. |
Revision 9ddee88 by Sergey Sharybin September 28, 2017, 12:08 (GMT) |
Fix T52086: Graph editor "normalize" drag errors for integers |
Revision f6e71fe by Sergey Sharybin September 28, 2017, 11:19 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 3801f76 by Sergey Sharybin September 28, 2017, 11:13 (GMT) |
Fix T52932: Driver with target of custom property from scene fails to update Note that this is only supported in new depsgraph. |
Revision 7fdb9e1 by Sergey Sharybin September 28, 2017, 11:13 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 75e8e37 by Sergey Sharybin September 28, 2017, 09:33 (GMT) |
Curves: Fix wrong bitset being checked against CYCLIC bit flag Based on report from Talos Security Advisory. |
Revision c133927 by Campbell Barton September 28, 2017, 03:38 (GMT) |
Adding paint brushes crashes w/ linked libs While we could skip this for linked files, convention so far is to only update startup. |
Revision 1f18523 by Campbell Barton September 28, 2017, 03:38 (GMT) |
Cleanup: switch fall-through warning |
Revision 0ae1a1e by Campbell Barton September 28, 2017, 03:38 (GMT) |
CMake: move MSVC warnings to central location |
Revision 64de8c8 by Campbell Barton September 27, 2017, 21:28 (GMT) |
Missed in last merge from master Local changes built, but merge-commit needed amending. |
Revision fcdc7ac by Clément Foucault September 27, 2017, 19:21 (GMT) |
Eevee : TAA : Fix conflict with outlines. The previous view was incorrectly considered valid even if the persp matrix was different. So the history depth was mismatching. |
Revision b24ba9b by Clément Foucault September 27, 2017, 19:21 (GMT) |
Object Mode Engine: Small cleanup |
|
|
|


Master Commits
MiikaHweb | 2003-2021