Blender Git Commits

Blender Git "master" branch commits.

Page: 2110 / 5574

May 16, 2017, 08:47 (GMT)
Correct last commit, missing assignment
May 16, 2017, 08:38 (GMT)
Fix sculpt dyntopo undo leaving PBVH at NULL
May 16, 2017, 08:36 (GMT)
Fix byte-to-float conversion when using scene strips in sequencer with identical color spaces

Fix T50882: VSE: Blend Modes on Scenes do not layer properly
Fix T51002: Scene strip with Alpha over not working as expected

The byte-to-float conversion was being skipped if the color spaces of the sequence and the scene
are the same, which is the default, resulting in any non-float strips becoming invisible.

Reviewers: sergey

Differential Revision: https://developer.blender.org/D2635
May 16, 2017, 07:35 (GMT)
Make imbuf's OIIO bindings to compile with latest OIIO from git
May 16, 2017, 06:57 (GMT)
GPU: use ifdef for flat shader
May 16, 2017, 06:38 (GMT)
Fix sculpt drawing with Blender viewport

Would draw without any lighting
May 16, 2017, 04:57 (GMT)
Fix face-dot's not drawing

regression in d12d8956
May 16, 2017, 04:55 (GMT)
Fix memory leak with mesh cache (w/ select invalidate)
May 16, 2017, 03:06 (GMT)
Fix memory leak with mesh cache (missed last commit)
May 16, 2017, 03:01 (GMT)
Merge branch 'master' into blender2.8
May 16, 2017, 02:46 (GMT)
Cleanup: gcc7.1 warnings
May 16, 2017, 01:45 (GMT)
Fix memory leak with mesh cache
May 15, 2017, 21:28 (GMT)
Fix hair_step is a short
May 15, 2017, 20:43 (GMT)
Fix compile error on gcc after last commit

error: static assertion failed: "invalid limits"
May 15, 2017, 18:29 (GMT)
Fix T51297: Use A Higher Hair Segment Limit

Normally, segments up to 50 can be quite enough for most cases.
However, when dealing with things like braids,
the current limit can sometimes be quite a pain.
Revision 87bbeb2 by Mike Erwin
May 15, 2017, 17:08 (GMT)
Gawain: further cleanup to VertexBuffer_prime

Get buffer size once, use it to both allocate and track VRAM.
Revision 30d325c by Mike Erwin
May 15, 2017, 17:08 (GMT)
Gawain: cleanup VRAM usage metric

same functionality
Revision 4f7c738 by Mike Erwin
May 15, 2017, 17:08 (GMT)
Gawain: revert recent VRAM usage metric

Revert 7a18ee62eb4d6c6028d05f1da259fe8695f49a3f and 1ff97bbfff78a0c375fb5256a9d9d37cd3973bbe after discussing with @fclem.

VertexBuffer_size should always report the same buffer size, but without asking/calling OpenGL.
May 15, 2017, 16:37 (GMT)
Cycles: Fix native only kernel since denoiser commit
May 15, 2017, 15:55 (GMT)
Mesh Batch Cache: Use compressed format.

We don't compress UV by default because that would mean restricting them to [0, 1]
Leaving all other code for later settings switch.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021