Blender Git Commits

Blender Git "master" branch commits.

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May 9, 2016, 05:46 (GMT)
Fix error in recent snap refactor

Crash in edge snapping
May 9, 2016, 05:46 (GMT)
Fix crash introduced w/ snap refactor

Create snapping context when in the 3d view,
transforming pose bones and grease-pencil crashed.
Revision dc4c3ce by Joshua Leung
May 9, 2016, 05:23 (GMT)
GPencil: Added operators to select first and last points of strokes

These are useful for removing overshoots at the end of closed strokes (for fills)
Revision 0578d3e by Joshua Leung
May 9, 2016, 05:23 (GMT)
Graph Editor: Ctrl-Click keyframing now deselects all existing keyframes by default

Now, when creating new keyframes in the graph editor by ctrl-clicking, only
the newly created keyframes will be selected. This is a little workflow tweak
to make it faster to work, as you no longer have to deselect all, and then
re-select the newly added keys in order to manipulate them.

The old behaviour (not modifying the selection status of the old keys) has been
kept, but is now available via Shift-Ctrl-Click.

Feature request from @Shhlife
May 9, 2016, 00:22 (GMT)
Cleanup: More byte -> byte4 renaming for consistency.
May 8, 2016, 21:38 (GMT)
Info Header / URLs: Fix community link + https'ification.
May 8, 2016, 19:41 (GMT)
Fix T48380: fix for recent image manager code cleanup.
May 8, 2016, 18:21 (GMT)
Code cleanup: use special type instead of node names.
May 8, 2016, 18:20 (GMT)
Code cleanup: tweaks to image manager code found while looking into previous bug.
May 8, 2016, 17:48 (GMT)
Fix T48377: Cycles crash removing float image texture node during viewport render.
May 8, 2016, 17:06 (GMT)
Fix T48372: missing OS X trackpad scroll support for increasing loop cut / bevel segments.
May 8, 2016, 16:37 (GMT)
Docs: explain some details of RNA enums
May 8, 2016, 15:44 (GMT)
Cycles: Fix two small memory leaks and deduplicate table freeing

This commit makes remove_table skip the freeing if the offset is
already set to invalid - or, if it wasn't, set it to invalid after freeing.

That's what the current code was already doing in the Manager classes,
this change allows them to just call remove without the additional code.

Also, two potential memory leaks where new tables were always allocated
without freeing the old ones are fixed.

Reviewers: sergey, dingto, brecht

Differential Revision: https://developer.blender.org/D1974
May 8, 2016, 15:16 (GMT)
Cleanup: warnings
Revision e2b79a0 by Joshua Leung
May 8, 2016, 15:03 (GMT)
GPencil Onion Skinning: Setting before/after to -1 will turn off onionskinning in that direction

This is an experimental option that I found would have been useful to have,
when making my earlier anim test. The only contentious point is whether it's
better to use a separate boolean flag (perhaps bound to the labels) instead
of overloading this setting (and describing the usage in the tooltip).
Revision d6fd6d1 by Joshua Leung
May 8, 2016, 14:49 (GMT)
Fix: Toggling "lock layer" for GPencil layers in the dopesheet didn't update the layers UI
Revision c4a5c26 by Joshua Leung
May 8, 2016, 14:44 (GMT)
Fix: Lasso select for Grease Pencil doesn't work in the Nodes Editor

In the nodes editor, Ctrl-LMB-drag is taken by "Cut", and it seems impossible
for any other keymap to override that. Instead, the default lasso select hotkey
there is Ctrl-Alt-LMB-drag instead.

To get Grease Pencil lasso select (in GP Editmode) to work in the Nodes Editor too,
this commit adds the Ctrl-Alt-LMB-drag binding here too. However, to make things easier,
this extra binding will be part of the Grease Pencil keymap everywhere. There doesn't
seem to be any conflicts with having this in place - until we find them, this should
be ok to have.
Revision 491ad66 by Joshua Leung
May 8, 2016, 14:04 (GMT)
Tweak to GPencil layers UI layout

I'm still not happy with this layout as it is now, but it seems a bit less unbalanced
than what I'd been trying before. So, let's leave this as-is for now.
Revision 3f934b0 by Joshua Leung
May 8, 2016, 14:00 (GMT)
Tweaks for a tooltip I missed during earlier review for D1886
Revision d4ed5c3 by Joshua Leung
May 8, 2016, 13:46 (GMT)
A "better" (?) fix for msvc silliness - used in one other place in all of Blender
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021