Revision ad58310 by Antonis Ryakiotakis October 14, 2015, 09:23 (GMT) |
Comment cleanup, use better lower bound for waveform |
Revision 2635f5b by Campbell Barton October 14, 2015, 09:18 (GMT) |
Cleanup: remove historic, blender-only jpeg io |
Revision 6562e4e by Antonis Ryakiotakis October 14, 2015, 09:15 (GMT) |
Fix T46189, draw style for waveforms occludes sequence strip text. Used old (2.49 era) filled style for drawing here, with white color and alpha blending. Also changed drawing to do linear interpolation between samples instead of ugly square wave in high zoom. This could be improved upon, with real waveform drawing in higher zoom levels, but I'll leave this for later since it may need some hacking on audaspace level. |
Revision 904db48 by Campbell Barton October 14, 2015, 05:22 (GMT) |
Fix T46284: Texture paint, wrong shading mode Project-paint now supports painting to cycles materials. |
Revision 56021ca by Campbell Barton October 14, 2015, 01:50 (GMT) |
Support for multi-sample sequencer GL render OpenGL sequencer render now uses a single fbo for all rendering. |
Revision 53d73c5 by Campbell Barton October 13, 2015, 23:51 (GMT) |
Support for multi-sample off-screen buffers Replaces much slower manual accumulation buffer which simply did multiple renders. Needs OpenGL3.2, otherwise multi-sample is disabled. |
Revision 5d3e078 by Sergey Sharybin October 13, 2015, 16:05 (GMT) |
Cycles: Add support for motion blur position This adds an option to control at what time relative to the current frame the shutter is fully opened. Supported options are: - Shutter is starting to open at the current frame - Shutter is fully opened at the current frame - Shutter is fully closed at the current frame Custom shutter time offset is possible, same as custom curve for shutter openness but those are considered nice things to have rather than something crucial. Reviewers: juicyfruit, dingto Subscribers: venomgfx, hjalti Differential Revision: https://developer.blender.org/D1380 |
Revision ccbf483 by Sergey Sharybin October 13, 2015, 13:02 (GMT) |
Make sure submodules are pointing to master branches |
Revision 0426f74 by Bastien Montagne October 13, 2015, 11:58 (GMT) |
Missed this in previous commit... |
Revision af9002d by Bastien Montagne October 13, 2015, 10:58 (GMT) |
Fix T46467: Clean Keyframes removes the channels. |
Revision e1b67c9 by Bastien Montagne October 13, 2015, 07:59 (GMT) |
Fix T46002: mathutils.geometry.intersect_line_line_2d doesn't operate on lines, but on line segments. Ugly issue really, but at least doc now matches behavior of the function. :| |
Revision 8f92cbd by Campbell Barton October 13, 2015, 05:31 (GMT) |
missed last commit (use utility function) |
Revision 0528c16 by Campbell Barton October 13, 2015, 05:28 (GMT) |
Cleanup: simplify view3d trackball logic |
Revision 5e75acf by Campbell Barton October 12, 2015, 22:00 (GMT) |
Fix T46450: Seams from islands, wont show 'Sharp' |
Revision e32430d by Campbell Barton October 12, 2015, 21:43 (GMT) |
Revision cee8a31 by Bastien Montagne October 12, 2015, 19:34 (GMT) |
Usual UI message fixes... |
Revision cdd727b by Bastien Montagne October 12, 2015, 18:12 (GMT) |
Add functions to compute normals (verts, polys and loops ones) for a given shapekey. Title says pretty much everything, we now have BKE and RNA funcs to get vertex, poly and loop normals of a given shapekey. This will be used e.g. in FBX exporter (shapekeys need normal data too). Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D1510 |
Revision ee688e2 by Brecht Van Lommel October 12, 2015, 15:40 (GMT) |
Fix T46451: edge slide even and flipped not available in redo popup. |
Revision 591f454 by Bastien Montagne October 12, 2015, 13:20 (GMT) |
WM linking code rework. New code loops much less, does re-open & close .blend files for each data type, and is much much more flexible - it is also ready for id-remap & co work being done in branches. Main idea is to store libraries & datablocks to link in a dedicated struct, in a way that avoids too much looping, and also allows to search for a single datablock in several libraries. Here again, no change is expected in current behavior of link/append tool, please report if anything goes different! |
Revision 2e8fcac by Bastien Montagne October 12, 2015, 13:07 (GMT) |
Cleanup & rework of BLO_linking code. This commits does mostly two things: * Get rid of bContext parameter: I can see no real good reason to pass such a high-level data to such low-level code... It also makes it more difficult to call when you do not have a context available. * Cleanup the instantiating part. Last point is the most risky - previous code was sometimes quite confusing and hard to follow, from tests nothing behaves differently in new code, but some hidden corner case may show up. Anyway, no change in behavior is expected from this commit, if it happens please file a bugreport! |
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