Blender Git Commits

Blender Git "master" branch commits.

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Revision 8372168 by Thomas Szepe
October 11, 2015, 13:41 (GMT)
BGE: Change character jumping to char

* Change the character jumping variables and methods from int to char.
* Limit the maxJumps integer value from 0 to 255.
* Allow to set the minimum jump amount to 0.

Reviewers: panzergame, lordloki, moguri

Reviewed By: lordloki, moguri

Subscribers: agoose77

Projects: #game_engine

Differential Revision: https://developer.blender.org/D1305
October 11, 2015, 13:35 (GMT)
Revert "Buildbot: Test enable CUDA binaries for Win32"

This reverts commit 4f296138949e7aa000a1ea52646b57d640b6d563, since Cuda fails again on win32 buildbot...
October 11, 2015, 13:22 (GMT)
Cycles: Increase number of textures allowed for OpenCL render

Currently OpenCL devices are packing images into a single texture,
which means technically number of textures is not limited here.

Now OpenCL will use same number of textures as CPU. If we want
to bump number of textures further, this values are to be modified
in sync.

NOTE OpenCL still does not support float textures.

Original patch from a guy called bliblubli in the tracker with
some own modifications.

Reviewers: brecht, dingto, sergey

Differential Revision: https://developer.blender.org/D1530
Revision 9b247bd by Thomas Szepe
October 11, 2015, 13:19 (GMT)
BGE: Fix for last commit

The icon16 and icon32_mesh_capsule.dat files are committed with 0 Kb, because I used the patch from the differential from the Phabricator which I done with a regular .diff file.
Revision cdb8bf0 by Thomas Szepe
October 11, 2015, 12:32 (GMT)
BGE: Add icons to collision shapes.

This patch adds icons to the physic collision shapes.
Adding a new capsule shape 'mesh_capsule' icon which represent the shape better then the metaballs icon.
And replace the metaballs icon for the Blender collision shape.

{F206628}

Reviewers: moguri, sybren, agoose77, lordloki, mont29, panzergame, campbellbarton

Reviewed By: lordloki, panzergame, campbellbarton

Projects: #game_engine, #game_ui, #user_interface

Differential Revision: https://developer.blender.org/D1403
Revision 2247ebe by Thomas Szepe
October 11, 2015, 12:08 (GMT)
BGE: Add recursive dupli group deletion

This patch will delete all associated objects from a group instance (dupli group) if the are deleted.

Reviewers: brita_, sybren, lordloki, moguri

Reviewed By: lordloki, moguri

Projects: #game_engine

Maniphest Tasks: T36388

Differential Revision: https://developer.blender.org/D1205
Revision d1ee195 by Thomas Szepe
October 11, 2015, 11:41 (GMT)
BGE: Adding a screenshot function to game actuator

Extending the existing game actuator with a screenshot function, to give also non programmers the ability to take screenshots in the BGE.

Reviewers: lordloki, campbellbarton, moguri

Reviewed By: lordloki, moguri

Subscribers: lordloki, Genome36

Projects: #game_engine

Differential Revision: https://developer.blender.org/D651
October 11, 2015, 01:54 (GMT)
Cleanup: warning with new glew
October 11, 2015, 01:53 (GMT)
Upgrade glew to v1.13
October 11, 2015, 00:15 (GMT)
Fix warnings and remove casts by adding copy_vx_vx_uchar() functions.
October 10, 2015, 21:20 (GMT)
Fix T46441: texture paint soften brush at 0 strength works at full strength.
October 10, 2015, 19:57 (GMT)
Revert "Fix T46406: Cycles ignores default socket value associated with group socket"

Fixes T46442.
October 10, 2015, 17:18 (GMT)
Fix T45152: multiview/stereo render not working with Freestyle + Cycles.
October 10, 2015, 16:44 (GMT)
Fix T44048: freestyle lines in Cycles are in the wrong color space.
October 10, 2015, 15:35 (GMT)
Fix various compiler warnings.
October 10, 2015, 15:35 (GMT)
CMake: minor message cleanups.
October 10, 2015, 15:21 (GMT)
Fix T46437: Make progress report py helper resitent to 'zero steps' passed value...

To be backported, should we need an 'a' release.
October 10, 2015, 12:52 (GMT)
Random Select Seed Option

Add 'Seed' option for all random select operators

D1508 by @mba105, w/ edits
October 10, 2015, 12:00 (GMT)
Fix T45167: OS X inertial scrolling can lead to unexpected zooming.

Differential Revision: https://developer.blender.org/D1539
October 10, 2015, 12:00 (GMT)
Fix T46341: OS X trackpad and magic mouse gestures not working with 10.11 SDK.

Differential Revision: https://developer.blender.org/D1539
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021