Blender Git Commits

Blender Git "master" branch commits.

Page: 2580 / 5574

June 6, 2015, 20:12 (GMT)
Revert "BGE : KX_VertexProxy support for more than 2 UV channel."

This reverts commit fb0dd596e9a58f095730359a11759c40ea46be44.

This commit reintroduced a deprecated API that we'd rather not see in a
release. A better solution is being worked on.
June 6, 2015, 16:50 (GMT)
View3D: avoid jumping placing cursor /w lock on

The view would jump each time, now compensate by adjusting the cursor panning.
Less jarring and helps avoid problems when the cursor gets outside the view, see: T40353
June 6, 2015, 16:09 (GMT)
Use threshold for selecting side-of-axis
Revision 4ee2ae9 by Julian Eisel
June 6, 2015, 13:32 (GMT)
Cleanup: Typos
June 6, 2015, 11:02 (GMT)
Cleanup
June 5, 2015, 17:42 (GMT)
Fix wrong usage of THB_NORMAL size when generating .blend file thumbnail at save time.

We do not use that size of preview anymore, only THB_LARGE...
June 5, 2015, 17:00 (GMT)
Fix T44961, bevel spikes out when certain angles near 180.

Made the test for whether one can "see" an adjacent edge less
knife-close to 180. This means it will chose to slide along
such an edge less often, and avoid some spikes.
June 5, 2015, 14:13 (GMT)
Cleanup:

Get rid of static functions that pass the exact same arguments in the
same order to other function.
June 5, 2015, 12:17 (GMT)
Cycles: Initial support for OpenCL capabilities reports

For now it's just generic information, still need to expose memory, workgorup
sizes and so on.
June 5, 2015, 11:06 (GMT)
Fix T44960: Crash with 'Shape Cut' in edit hair mode.

This is only supported for mesh objects so far.
Also, abort in case there are no faces in dm (instead of crashing on NULL BVH tree...).
June 5, 2015, 10:37 (GMT)
Depsgraph: Report to the console when the new depsgraph is used
June 5, 2015, 10:37 (GMT)
Depsgraph: Fix typo in header guard comment
June 5, 2015, 10:37 (GMT)
ImBuf: Fix compilation error with latest OIIO

Latest OIIO libraries are using Boost libraries from the public headers.
June 5, 2015, 05:26 (GMT)
BMesh: decimator, allow vgroup factor over 1

Can be useful to apply more extreme weighting
June 5, 2015, 01:46 (GMT)
Check ftell return values
June 5, 2015, 01:16 (GMT)
BGE: correct ftell use in LoadGlobalDict
Revision f3434e5 by Jorge Bernal
June 5, 2015, 00:24 (GMT)
BGE Cleanup: remove dead code for collide, visible and twoside variables

As material is not NULL at this stage there is no need to do a NULL
check. Also to remove dead code

Reviewers: dfelinto, panzergame, hg1, moguri

Reviewed By: panzergame, hg1, moguri

Projects: #game_engine

Differential Revision: https://developer.blender.org/D1330
June 4, 2015, 18:40 (GMT)
New "use placeholders" feature of the sequencer did not detect correct
filenames.

Added BLI_path utility functions to decompose a path name and
extract the frame number. It should be useful in autocollapse
feature as well
June 4, 2015, 16:56 (GMT)
BMesh decimate, improve behavior with weights

Add slider to adjust the influence of weights relative to geometry distortion.
This allows subtle influences to be applied - without drastic changes in behavior.
June 4, 2015, 15:40 (GMT)
Fix modifiers stack not recalculated when mapping requirements change

Reported by pixaal on irc, basically reproducable by inserting bevel
modifier on cube and entering/exiting texture paint mode.

Now object stores last needsMapping variable as well as customdata mask.

Also now texture painting only needs mapping when we are in texture
paint selection mode, so modifiers that don't support mapping can still
be used to paint now.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021