Revision b98c7bc by Antonis Ryakiotakis March 31, 2015, 09:42 (GMT) |
Fix T44077 material update fails in textured mode when VBOs are off. The issue has been here since we changed drawing code for meshes to use vertex arrays instead of immediate mode when VBO was off. Basically we should now always invalidate the GPU objects regardless of the VBO setting in the preferences. The bug has been there since 2.73 at least, but what made it apparent now is that new version resets preferences and as an extension the VBO flag. Should be included in final 2.74 release |
Revision 4153ff3 by Bastien Montagne March 31, 2015, 06:36 (GMT) |
Fix T44201: Crash Deleting Hierarchy in Outliner Typical error using '->next' member of a freed linked list item. A bit trickier even here, since we have some recursion... Trivial fix for nasty crasher, safe for 2.74 imho? |
Revision c16a898 by Campbell Barton March 30, 2015, 23:20 (GMT) |
Corrective Smooth Modifier (aka delta-mush) This modifier can be used to correct bad deformations, Original patch D1183 by @sazerac, with own modifications |
Revision 660173e by Thomas Szepe March 30, 2015, 20:47 (GMT) |
BGE: Fix: VehicleWrapper compiler warning. The return type of raise_exc_wheel() is bool, but the method return -1. The compiler will change the return type type to an int. This can cause some problems on 64bit systems. Reviewers: lordloki, sybren Reviewed By: lordloki, sybren Differential Revision: https://developer.blender.org/D1204 |
Revision dd0604c by Sergey Sharybin March 30, 2015, 19:24 (GMT) |
Fix T44193: Hair intersection with duplis causes flickering It was an issue with what bounds to use for BVH node during construction. Also corrected case when there are all 4 primitive types in the range and also there're objects in the same range. |
Revision 9b4172c by Antonis Ryakiotakis March 30, 2015, 17:21 (GMT) |
Fix T43266, when we have a blendfile name use only that without the pid for autosave. Will save Windows users from polluting their tmp folders too much. |
Revision 050f28f by Antonis Ryakiotakis March 30, 2015, 16:27 (GMT) |
Remove wrong back jump detection on looping |
Revision bacdfc7 by Bastien Montagne March 30, 2015, 13:04 (GMT) |
Fix T41191: Custom Loop Normals Viewport shading not updating when set from py script Missing update tagging... Safe for 2.74. |
Revision c6ce820 by Antonis Ryakiotakis March 30, 2015, 12:45 (GMT) |
Attempt to fix T44056, dof high quality shader error in ATI cards. ATI driver does not like declaration of gl_FragColor and glFragData in the same source file (even though only one of the two is ever referenced), just use one of the two. |
Revision 79a6861 by Campbell Barton March 30, 2015, 12:31 (GMT) |
Pass bool arg to RNA_property_boolean_set |
Revision 590efaa by Antonis Ryakiotakis March 30, 2015, 12:14 (GMT) |
Potential fix for T43987, ambient occlusion different between offscreen and on screen rendering. Aaaaah, the beauty of driver implementations of OpenGL! Turns out the problem here is that drivers calculate df/dy differently in some cases (probably because OpenGL counts y reverse to how the window system does, so drivers can get confused). Fixed this for the ATI case based on info we have so far, there's also the Intel case which will be handled separately (missing info on Intel's renderer string etc). Unfortunately we can't really fix this for the general case so we'll have to haldle cases as they come in our tracker and by adding silly string comparisons in our GPU initialization module <sigh>. |
Revision 4aeb34d by Campbell Barton March 30, 2015, 11:15 (GMT) |
Cleanup: use const for typeinfo |
Revision 98cbde9 by Antonis Ryakiotakis March 30, 2015, 11:06 (GMT) |
Fix compilation of game engine in ubuntu |
Revision bfe63bb by Antonis Ryakiotakis March 30, 2015, 10:49 (GMT) |
Grey out high quality depth of field when it's not supported by GPU |
Revision 01e0062 by Campbell Barton March 30, 2015, 10:25 (GMT) |
missed last commit |
Revision 268524c by Campbell Barton March 30, 2015, 10:18 (GMT) |
Cleanup: use const for typeinfo |
Revision b663f1f by Sergey Sharybin March 30, 2015, 10:17 (GMT) |
Cycles: Correction to previous commit: non-msvc compilers also should use nullptr |
Revision 131912d by Sergey Sharybin March 30, 2015, 10:06 (GMT) |
Cycles: Fix compilation error with MSVC after recent C++11 changes |
Revision 09397ac by Campbell Barton March 30, 2015, 09:50 (GMT) |
Fix for invalid buffer access on zero-face meshes |
Revision afbc45e by Sergey Sharybin March 30, 2015, 09:00 (GMT) |
Cycles: Attempt to fix osl+scons compilation Defines (and other cflags) are not inherited by scons to the subdirectories, need to take care of them in all nested SConscripts. |
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