Revision efc7c35 by Joshua Leung April 2, 2015, 03:33 (GMT) |
Code Cleanup: Pruning back the unusued includes now |
Revision 26fa13e by Joshua Leung April 2, 2015, 03:29 (GMT) |
Code Cleanup: Reshuffling some of the GPencil code * Moved the context handling stuff into gpencil_utils.c * Moved the datablock and layer operators out into their own file too. Again, these weren't related to the other stuff that much * Split the GPencil to Curves operator out into its own file (gpencil_convert.c). This was quite a massive blob of code (48kb) that was not that related to the other operators still in that file (gpencil_edit.c) |
Revision b6d878f by Joshua Leung April 1, 2015, 23:12 (GMT) |
Fix for incorrect description |
Revision 4b84759 by Julian Eisel April 1, 2015, 22:24 (GMT) |
Fix T44217: Crash when starting .blend without "Load UI" enabled Caused by changes in 31e26bb83b. This makes it fall back to the old method if we can't find a screen. Patch is actually by @LazyDodo with minor edits by me. |
Revision f1494ed by Sergey Sharybin April 1, 2015, 16:20 (GMT) |
Cycles: Make SSS intersection closer to regular triangle intersection |
Revision 394b947 by Sergey Sharybin April 1, 2015, 16:08 (GMT) |
Cycles: Remove unused direction from triangle intersection functions This argument was unused and got nicely optimized out. But once it starts to be using registers are getting stressed really crazy, causing slow down of render. |
Revision 8e6e701 by Antonis Ryakiotakis April 1, 2015, 09:24 (GMT) |
Proportional editing for graph editor did not work outside edit mode |
Revision af39988 by Sergey Sharybin April 1, 2015, 09:21 (GMT) |
Fix T44113: Ashikhmin-Shirley distribution of glossy shader at 0 roughness causes artifacts when background uses MIS Was a division by zero error, solved in the same way as beckmann/ggx deals with small roughness values. |
Revision 71af08e by Bastien Montagne April 1, 2015, 07:48 (GMT) |
Revision f7dbce9 by Bastien Montagne April 1, 2015, 07:34 (GMT) |
Real fix for T44127: Python does not guarantee to free all objects on exit... All kudos to Campbell for the head-up and patch! |
Revision 6461fbd by Campbell Barton April 1, 2015, 06:07 (GMT) |
Fix glitch scaling bone radius connected parents radius could get out of sync with child. |
Revision 879f5c8 by Campbell Barton March 31, 2015, 22:29 (GMT) |
Match corrective-smooth UI to smooth modifier |
Revision c59ca9e by Mike Erwin March 31, 2015, 18:58 (GMT) |
silence MSVC warning �??*/�?? found outside of comment |
Revision d9c566a by Sergey Sharybin March 31, 2015, 17:10 (GMT) |
Corrections to submodules: we need to use latest tag available from master branch |
Revision f3b45eb by Antonis Ryakiotakis March 31, 2015, 15:37 (GMT) |
Fix T43987 ambient occlusion wrong for Intel cards on windows (tested on HD3000 and HD4000 cards so far). Similar issue to Radeon 3xxx series but Intels need the opposite factors for dfdy. |
Revision 7ee340c by Campbell Barton March 31, 2015, 15:01 (GMT) |
Fix writing freed memory, exiting full view |
Revision 79918e0 by Sergey Sharybin March 31, 2015, 14:52 (GMT) |
Cycles: Avoid float/int conversion in few places |
Revision 7da4c26 by Sergey Sharybin March 31, 2015, 14:52 (GMT) |
Cycles: Fix typo in distance heuristic for shadow rays It's not that bad because this typo could only caused not really efficient BVH traversal, causing higher render times. Not as if it was causing render artifacts. |
Revision 66a028a by Antonis Ryakiotakis March 31, 2015, 14:45 (GMT) |
Proportional editing for IPO editor - version ready for feedback by artists. This works by using the distance in the x axis only (usually artists want to influence nearby keyframes based on timing, not value). Tweaking handles is the same as tweaking the central handle. It's a bit ambiguous if proportional editing is really meaningful for handles but will leave that for artists to decide. |
Revision 41f9cdc by Sergey Sharybin March 31, 2015, 13:57 (GMT) |
Point master's submodules to v2.74 tag as well |
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