Blender Git Commits

Blender Git "master" branch commits.

Page: 2671 / 5574

February 18, 2015, 20:15 (GMT)
CMake: indent & missing header
February 18, 2015, 20:15 (GMT)
CMake: picky style edit

'cmake_consistency_check.py' relies on this formattng.
February 18, 2015, 20:08 (GMT)
RNA: assert when non 0/1 values used as bool

Prepare for using 'bool' type.
February 18, 2015, 20:01 (GMT)
RNA: assert on over-sized array index access
February 18, 2015, 19:57 (GMT)
RNA: use __func__ for alloc-id's
Revision 4ed8b70 by Jorge Bernal
February 18, 2015, 18:59 (GMT)
BGE: Fix T42437: Physics/Compound bug

Null check to verify that parent has a character controller. Otherwise (i.e empty) it will crash.

Reviewers: moguri, campbellbarton

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D1115
Revision 9bd2a7c by Jorge Bernal
February 18, 2015, 18:52 (GMT)
BGE: Fix T41570: Blender crash when physics createConstraint

Move physicsid type to unsigned long long to avoid crashes on Windows 8.1 64bits.
Other systems also modified to put them inline with this solution.

Reviewers: dfelinto, brita_, moguri, juicyfruit, campbellbarton

Reviewed By: juicyfruit, campbellbarton

Subscribers: juicyfruit

Differential Revision: https://developer.blender.org/D1122
February 18, 2015, 16:59 (GMT)
Fix T43716 regression in mask modifier - edges could access out of
bounds indices of vertices.

Issue here is that if we copy edge customdata the MEdge data that were
previously written get overwritten, solution is to write indices and
flags last (probably writing flags is superfluous here).
February 18, 2015, 16:52 (GMT)
Cycles: Initialize "headless" flags on engine initialization

This flag is global for all the sessions and never changes. so it doesn't
really make sense to pass it around to all sessions and synchronization
routines.

Switched to a static member of BlenderSession now, but it's probably more
logical to introduce some sort of BlenderGlobals. Doesn't currently worth
a hassle for a single boolean flag tho.
February 18, 2015, 15:33 (GMT)
Cleanup: Remove unused SD_PHASE_HAS_EVAL flag.

We only have a non-singular volume closure and therefore no need to distinguish it.
February 18, 2015, 14:57 (GMT)
Cleanup for Cycles hair shader ifdefs.

sc->T and sc->data2 were behind __HAIR__ ifdef, now they are not anymore, so we can always assign the correct value.
February 18, 2015, 12:49 (GMT)
Cleanup: Remove support for Boost filesystem 2.

This is deprecated since Boost 1.48.
February 18, 2015, 12:18 (GMT)
New filebrowser bookmarks: Some minor fix/optimization from latest coverity report.
February 18, 2015, 11:22 (GMT)
Fix Windows build.

Mighty M$VC never heard of 'strcasecmp' family of functions, it prefers its
own names, as usual...
February 18, 2015, 11:08 (GMT)
Include SDL information in system info text.

Adds bpy.app.sdl to expose SDL version information.

When SDL is not available on a Linux system, certain Blender features
are silently disabled (like joystick support in the BGE). This change
is the first step towards making it more obvious why something isn't
working.

SDL information is exposed to Python via bpy.app.sdl, in the same way
as OCIO and OIIO information is exposed.

Generated system-info.txt contains SDL loading method (linked or
dynamically loaded by Blender) and SDL version number.

Reviewed by: sergey, campbellbarton

Differential Revision: https://developer.blender.org/D1112
February 18, 2015, 11:05 (GMT)
Cleanup: Use bools in BVHParams class.
February 18, 2015, 10:59 (GMT)
Use clamp to border for brushes or textures can "leak" after rotating
texture coordinates of brushes (in rake mode).
Revision fda1198 by Joshua Leung
February 18, 2015, 01:49 (GMT)
GPencil: RMB menu tools in Outliner works for GP Layers now

It would be even better if these used their own dedicated menu which could include
the protect values too, but this one at least works now
Revision c7c711b by Joshua Leung
February 18, 2015, 01:49 (GMT)
GPencil Fix: Added checks to ensure that copy/paste doesn't paste incompatible strokes

There was a problem with the copy/paste functionality, where it would be possible to
paste 3d strokes into 2D editors, or 2D strokes into the 3D view. The problem with
that though is that these will not show up, and because there's no feedback at the
time, users may end up doing this pasting several times.
February 18, 2015, 00:14 (GMT)
Cycles / BVH: Remove unused temp copy of prim_object.

This will save some memory during BVH Build.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021