Revision 548d222 by Nicholas Bishop January 26, 2015, 15:35 (GMT) |
Code cleanup: remove do-nothing function `GPU_node_end` Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D1026 |
Revision 2233a35 by Nicholas Bishop January 26, 2015, 15:35 (GMT) |
Code cleanup: remove some `UNUSED` parameters from static functions Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D1026 |
Revision d1f88c0 by Nicholas Bishop January 26, 2015, 15:35 (GMT) |
Code cleanup: retype various fields/parameters from int to GPUType Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D1026 |
Revision a59e590 by Nicholas Bishop January 26, 2015, 15:35 (GMT) |
Code cleanup: remove parameter from GPU_node_link_create() In all but one call the value 0 (aka GPU_NONE) was passed in. Clearer to just default to GPU_NONE and change the one caller that sets a real type to do it explicitly. Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D1026 |
Revision 27284e4 by Nicholas Bishop January 26, 2015, 15:35 (GMT) |
Code cleanup: minor comment improvements Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D1026 |
Revision 8cafa0a by Nicholas Bishop January 26, 2015, 15:34 (GMT) |
Code cleanup: give anomymous enum used for CustomData.type a name Used this in GPU module to clarify what some "ints" really are. Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D1026 |
Revision d1e1fb2 by Campbell Barton January 26, 2015, 14:05 (GMT) |
UV Unwrap: Correct aspect was inverted |
Revision 4013ae6 by Lukas Toenne January 26, 2015, 13:58 (GMT) |
Revision 895fa8b by Sybren A. Stüvel January 26, 2015, 13:49 (GMT) |
Timeline: Draw keyframe lines at 60% height This patch updates the timeline editor. Ordinarily, it draws the yellow keyframe lines at 100% of the available height. This becomes an issue when there are keyframes for every frame, which can happen when importing motion capture data or recording animations from the BGE. In such cases, the green "current frame" indicator becomes very hard to see. This patch restricts the drawing to the bottom 60% of the available space, thereby making the "current frame" indicator more visible. Reviewers: aligorith Reviewed By: aligorith Subscribers: Severin Projects: #bf_blender Differential Revision: https://developer.blender.org/D1033 |
Revision 6f2034c by Lukas Toenne January 26, 2015, 13:38 (GMT) |
Fix T43394: hair remapping needs to handle "global" hair correctly. The function was checking the psys flag for this, but since for disconnect/connect the same psys is used as source and target, the flag must be passed explicitly. |
Revision e0ee74a by Joshua Leung January 26, 2015, 13:10 (GMT) |
Fix T38619: Confusing logic for Keying Set keyframing Settings The logic used for determining whether certain keyframing settings (i.e. visual, only needed, xyz -> rgb) got applied was wonky. The original intention here was that the Keying Set settings would override the global settings, and the path settings would override what was used for the Keying Set. However, that was not happening in all cases previously, as it was only possible to add flags and not to turn them off. This commit fixes that by introducing separate toggles to control whether the Keying Set/Path's settings override the settings inherited from its parent (i.e. the Keying Set for the Path, and the User Prefs for the Keying Set). The icons used for these toggles could get revised a bit (we need something which communicates "override this"; the current one is the closest I could find) WARNING: If you have old keying sets, this may cause some breakage! |
Revision b648ba4 by Campbell Barton January 26, 2015, 11:44 (GMT) |
Fix T43345: Dirty Vertex Colors - odd behavior was cancelling when the dynamic range was zero, but gave odd behavior, using the last value, not the values from the UI. |
Revision 027361c by Campbell Barton January 26, 2015, 10:08 (GMT) |
Revision 9415976 by Martijn Berger January 26, 2015, 07:48 (GMT) |
Change exception syntax to be more modern and hopefully fix buildbot issue in the process |
Revision 5d61cbf by Campbell Barton January 26, 2015, 07:22 (GMT) |
Curves: BKE_nurb_copy left duplicate arrays While callers accounted for this, its quite error prone. Just NULL instead. |
Revision 8db4a24 by Joshua Leung January 26, 2015, 06:19 (GMT) |
Bugfix T43343: Buttons for Keyframing Settings are Mutually Exclusive Since 1c3f2354f83b3e79dee31d837ca4d7c08d2c3f26 the keyframing settings on Keying Sets have been incorrectly displayed as a clump of toggle buttons, which are usually only used when only one of the options apply. Reverting this back to how it was, while leaving bl_options in place still for the one case where it makes sense to do it that way (i.e. for KeyingSetInfo) |
January 26, 2015, 02:34 (GMT) |
UI: macro for checking modifiers Useful for UI handling where its common to check multiple modifiers at once. |
Revision b636599 by Julian Eisel January 26, 2015, 01:51 (GMT) |
Correction to c792e546991bd9: OS-Key should be checked as well |
Revision b554bcf by Julian Eisel January 26, 2015, 01:38 (GMT) |
Cleanup: Remove ugly ELEM checks in modifier key handling Campbell once told me such checks can cause warnings on some compilers, so let's try to avoid them. From the theoretical view, this check works quite different than the old one, but in this case everything should work just like previousely. |
Revision c792e54 by Julian Eisel January 26, 2015, 00:57 (GMT) |
If a modifier key is held, don't open context menu D1019 by @gregzaal (minor edits by me). Thanks for the patch! |
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