Revision 0facc48 by Antonis Ryakiotakis November 20, 2014, 17:11 (GMT) |
Fix T42662 hide unselected does not reveal selected. Not sure if this is a bugfix exactly but should help the gooseberry team with their workflow. |
Revision 4bf40bb by Antonis Ryakiotakis November 20, 2014, 16:44 (GMT) |
Fix T42660 snapping not working nicely on graph editor. Basically, get the grid increments and reuse them when snapping. System is slightly crappy here, we should calculate those factors only once, but leaving as todo for later. |
Revision 2f43bef by Antonis Ryakiotakis November 20, 2014, 14:43 (GMT) |
Fix color tweaking in vertex painting not getting an undo push (would cause color reset between strokes) |
Revision 4878444 by Antonis Ryakiotakis November 20, 2014, 14:27 (GMT) |
Revision e05be6b by Sergey Sharybin November 20, 2014, 14:27 (GMT) |
SCons: Proper solution for local symbols map Configuration used to override the link flags, it better restore them once the configuration is done. |
Revision 3910962 by Bastien Montagne November 20, 2014, 14:02 (GMT) |
Fix T42638: Roll angle inconsistent flip in edit mode. Basically, `angle_compat_rad()` was completely broken - example of result it could produce: | new angle | compat angle | result | -0.000000 | 3.141593 | -> 3.141593 ... Where 0.0 (or 2 * PI) would be expected! |
Revision d431539 by Sergey Sharybin November 20, 2014, 13:56 (GMT) |
Cycles: Remove dynamic library helper files They were only needed for CUDA wrangler. Since we've switched to CUEW this utility functions are no longer needed. |
Revision d6579fe by Sergey Sharybin November 20, 2014, 13:56 (GMT) |
Cycles: Fix typo on graphiz graph dumper |
Revision 50c6673 by Joshua Leung November 20, 2014, 12:43 (GMT) |
Bugfix T42661: shortcut "." and "," for changing pivot center don't work on Graph Editor |
Revision 5d85949 by Sergey Sharybin November 20, 2014, 10:30 (GMT) |
SCons: Remove duplicate PLATFORM_LINKFLAGS from makesdna and makesrna Hopefully it'll fix "anonymous version tag cannot be combined with other version" compilation error. |
Revision 8b2fbd6 by Campbell Barton November 20, 2014, 10:03 (GMT) |
mathutils.kdtree: fix docstrings |
Revision 0756fe2 by Thomas Dinges November 20, 2014, 06:53 (GMT) |
Cleanup: Remove SD_BSDF_GLOSSY flag, unused. |
Revision 0cb1c2c by Bastien Montagne November 19, 2014, 19:49 (GMT) |
Cleanup: #define -> enums. |
Revision 82d2718 by Sergey Sharybin November 19, 2014, 18:41 (GMT) |
Switch to SDL2 on OSX |
Revision cd54f07 by Joshua Leung November 19, 2014, 14:07 (GMT) |
Fix: Shift-H now works in main graph editor area too In the process, I've removed the old operator (ANIM_OT_channels_visibility_set) and folded that option in with the hide operator, to make this consistent with how this is done in the 3D view and other parts of Blender. |
Revision 793ed3f by Joshua Leung November 19, 2014, 13:46 (GMT) |
Tweaks to hide/reveal hotkeys for Graph Editor Now the hotkeys here work in line with what's done for other parts of Blender * H = Hide selected * Shift-H = Hide unselected (i.e. old VKEY behaviour) * Alt-H = Reveal all |
Revision 2ad6143 by Campbell Barton November 19, 2014, 13:35 (GMT) |
Cleanup: name hide/reveal, like rest of operators |
Revision fbd4dfb by Joshua Leung November 19, 2014, 13:24 (GMT) |
Graph Editor: H/Shift-H now hide and unhide selected curves (Gooseberry Request) Revised the tools for managing which FCurves are visible in the Graph Editor curves area. Now, there are the following tools in place: * V (channels region only) = Hide all curves except those in selected channels [OLD] * H = Hide all selected curves [NEW] * Shift-H = Show all previously hidden curves [NEW] I've removed the old operator to toggle visibility status of selected curves, as it doesn't seem that useful anymore. |
Revision 19cc516 by Bastien Montagne November 18, 2014, 22:52 (GMT) |
Refactor: Move part of vgroup handling code from ED_mesh/object_vgroup.c to BKE_object_deform. Along with some minor cleanup and simplifications. Reviewers: campbellbarton Subscribers: sergey Differential Revision: https://developer.blender.org/D903 |
Revision d06b1a5 by Sergey Sharybin November 18, 2014, 21:42 (GMT) |
Cycles: Missed some changes in the previous hair motion blur fix So now cases when object has both hair motion blur and deformation motion blur vector pass is all correct. We could get rid of the flag in the future, still need to look deeper into all the areas trying to find a more clear solution. |
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