Revision 6d1c026 by Thomas Dinges October 29, 2014, 08:56 (GMT) |
Cleanup: Style fixes for closures, mainly bitflags and conditions. |
Revision 13ca987 by Thomas Dinges October 29, 2014, 08:42 (GMT) |
Cleanup: Remove unused function in Translucent BSDF. |
Revision 4852936 by jens verwiebe October 28, 2014, 20:39 (GMT) |
Player: fix conflicting type introduced in 2f0bdcb306999 |
Revision 8dbce41 by jens verwiebe October 28, 2014, 19:44 (GMT) |
OSX/GHOST: fix T42305, appswitching not reliable, proposed by Fabio Arnold |
Revision 0151af5 by Campbell Barton October 28, 2014, 19:04 (GMT) |
Markers: optimize drawing - avoid 2x glScalef per marker - skip markers outside the view - merge drawing into a single loop |
Revision 8ba33a6 by Campbell Barton October 28, 2014, 18:03 (GMT) |
Cleanup: rename draw_markers_time -> ED_markers_draw |
Revision 36da579 by Campbell Barton October 28, 2014, 17:51 (GMT) |
Markers: show the area that handles marker events |
Revision b2b1d8e by Campbell Barton October 28, 2014, 17:42 (GMT) |
Cleanup: remove redundant 'object' parent class |
Revision 2c35bcb by Campbell Barton October 28, 2014, 17:39 (GMT) |
Cleanup: use SELECT flag |
Revision 2f0bdcb by Campbell Barton October 28, 2014, 16:51 (GMT) |
Fix T41041: 'Delete keyframe' removes markers too Operators that trigger UI events (but nothing else) were using 'CANCELLED' making it impossible to tell if an invoke function failed, or opened a menu. |
Revision ba76f0c by Campbell Barton October 28, 2014, 14:55 (GMT) |
Lattice: add-object radius should never scale data own error, lattice assumes rest state is unscaled data, scaling needs to be done in object mode. |
Revision ee4fb23 by Campbell Barton October 28, 2014, 14:47 (GMT) |
WM: clear operator memory on file load Was causing problems when opening scenes with different scale set. |
Revision cb7afe5 by Campbell Barton October 28, 2014, 14:41 (GMT) |
WM: unneeded alloc the operator-type iterator |
Revision bfa24aa by Campbell Barton October 28, 2014, 12:34 (GMT) |
Keymap: PKey only runs BGE when engine is set |
Revision 25b7455 by Campbell Barton October 28, 2014, 11:49 (GMT) |
Cleanup: de-duplicate engine-id's |
Revision cefe137 by Campbell Barton October 28, 2014, 10:33 (GMT) |
Remove redundant BLI_exists call |
Revision 785b90d by Campbell Barton October 28, 2014, 09:03 (GMT) |
BMesh Py API: Fast index lookups for vert/edge/faces This changes the Py API to use array lookup table. Previously this could be very slow since it would loop over all elements. Now the python script is responsible for creating the internal lookup table (as with C code). This will break some scripts. |
Revision 6c2ce7a by Jonathan Williamson October 27, 2014, 17:14 (GMT) |
Add Theme Option for UI Emboss This adds a theme option for the embossing of UI widgets. By doing this users have much greater flexibility for creating nice themes. Previously many themes (particularly dark ones) looked quite bad due to the very obvious emboss. This made simpler, flat-style themes very challenging. Closes T42228 Reviewed by @campbellbarton |
Revision 9a98fad by Campbell Barton October 27, 2014, 14:40 (GMT) |
Fix assert's, remove uiEndBlock calls |
Revision 9c9b145 by Antonis Ryakiotakis October 27, 2014, 09:42 (GMT) |
|
|
|


Master Commits
MiikaHweb | 2003-2021