Blender Git Commits

Blender Git "master" branch commits.

Page: 2778 / 5574

September 27, 2014, 06:31 (GMT)
Comments: clarify BMLoop
September 26, 2014, 18:50 (GMT)
Tracking: Cleanup of the bundler script
September 26, 2014, 15:32 (GMT)
Fix View3d background image display aspect
September 26, 2014, 14:57 (GMT)
Cleanup
September 26, 2014, 14:17 (GMT)
Fix ocmpilation error with strict flags after the recent commit
September 26, 2014, 13:06 (GMT)
BMesh: select similar regions

Select operator that takes multiple selected face regions and
selects any number of matching regions (when they have distinguishing features to isolate them).

UI access next.
September 26, 2014, 12:22 (GMT)
Fix T41956, Soften brush does not work

Disallow blur radius zero (versioning error).

Also fix gaussian distibution for blurring

This is to be included in the final release.
September 26, 2014, 09:09 (GMT)
Fix T41962: Command-line without specified filename doesn't renders

Issue was caused by the launcher not dealing with slashes in the way
windows expects them to be handled -- last slash of the path considered
an escape character for the following qoute.

This is definitely to be ported to the 2.72 release.
September 26, 2014, 08:49 (GMT)
Tracking: Some minor improvements to copy-paste

- Deselect all existing tracks when pasteing, makes it
easier to tweak stuff after the paste.

- Make first of the pasted tracks active.
September 26, 2014, 08:45 (GMT)
Tracking: Add shortcuts for the copy-paste as well
September 26, 2014, 08:40 (GMT)
Fix for missing shortcuts for mask copy/paste

It's a safe fix and would be real cool to have in final release,
it makes roto even easier than mentioned in the previous commit.
September 26, 2014, 08:37 (GMT)
Fix T41961: Crash by Copy n Paste splines to new mask without layer

It makes much more sense to ensure layer before pasteing, makes roto
as easy as it has never been before!
September 26, 2014, 08:28 (GMT)
SCons: Don't compile libmv stub when libmv is actually enabled

Really weird linux and windows didn't have duplicated symbols error.
September 26, 2014, 08:23 (GMT)
Cycles: Keep STACK_MAX_HITS private in kernel_shadow

This way adding record_all for other things becomes easier and doesn't
lead to naming conflicts.
September 26, 2014, 03:05 (GMT)
Fix for missing initialization of Freestyle RenderData parameters for new scenes.
September 26, 2014, 00:34 (GMT)
Cleanup: unused
September 26, 2014, 00:04 (GMT)
Code style.
September 25, 2014, 22:04 (GMT)
Fix the skin modifier crashing when building without Bullet.
September 25, 2014, 22:04 (GMT)
OpenNL: modify SuperLU to use doubles rather than floats, for better precision.

This helps to improve the accuracy of UV unwrapping and laplacian deform for
high poly meshes, which could get warped quite badly. It's not much slower,
doubles are pretty fast on modern CPUs, but it does double memory usage. This
seems acceptable as otherwise high poly meshes would not work correctly anyway.

Fixes T39004.
September 25, 2014, 22:03 (GMT)
Fix use of uninitialized variable in mesh_get_mapped_verts_coords.

It did not cause an actual bug, this code path is never executed at the moment.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021