Revision 181e7f9 by Sergey Sharybin September 25, 2014, 07:04 (GMT) |
Tracking: Enable Schur specializations This would give some performance boost when solving huge scenes, amount of boost depends on particular scene. For now enable all of the specializations, in the future we might add some local patches and restrict only unneeded ones. |
Revision 51d99eb by Campbell Barton September 25, 2014, 04:14 (GMT) |
BMesh: type-check iterator data argument |
Revision a318f8e by Campbell Barton September 25, 2014, 04:13 (GMT) |
Type checking macro: CHECK_TYPE_ANY Compile time check a var against a multiple types. |
Revision 2146241 by Campbell Barton September 25, 2014, 03:07 (GMT) |
Move typecheck macros into own header |
Revision 6f2f808 by Campbell Barton September 24, 2014, 20:16 (GMT) |
GHash: use bool for comparison (simplify compare) |
Revision faaf0c7 by jens verwiebe September 24, 2014, 18:55 (GMT) |
OSX: ensure windows are restored at their saved position, meaning here we need to take docksize into account |
Revision e18a748 by Bastien Montagne September 24, 2014, 18:26 (GMT) |
Fix T41933: Node Editor: Crash occurs with Select by Suffix Wrong usage of `BLI_str_partition_ex_utf8`... This is to be backported to 2.72 branch. |
Revision f1976cb by Bastien Montagne September 24, 2014, 17:48 (GMT) |
Fix T41939: Dupliface: Inherit scale doesn't update viewport render. Render needs un object update it seems... |
Revision fc3753b by Antonis Ryakiotakis September 24, 2014, 16:22 (GMT) |
gooseberry request: Attempt to select closest bones when possible. Occlusion query selection does't support this well because we can't really derive depth information from occlusion tests. May be possible to improve this somewhat in the future. |
Revision 345b166 by Lukas Toenne September 24, 2014, 12:29 (GMT) |
Fix T41885, muting broken for Blender Internal nodes in rendering. Nodes don't have muting callbacks any more, so now have to check the flag to prevent overwriting values on the stack that they share with inputs. |
Revision 25ec0d9 by Martijn Berger September 24, 2014, 11:34 (GMT) |
make "tri_shader" an int instead of a float tri_shader does no longer need to a float. Reviewers: dingto, sergey Reviewed By: dingto, sergey Subscribers: dingto Projects: #cycles Differential Revision: https://developer.blender.org/D789 |
Revision cbffc74 by Thomas Dinges September 24, 2014, 10:52 (GMT) |
Cycles: Shader Graph Optimization for Mix RGB nodes. Basically the same as AC2c58e96685e8, but for Mix RGB Shaders, in case we use the Mix type. This way the node can be used as texture switch for example, setting the Factor to 0.0 or 1.0, without wasting extra memory / render time. |
Revision 6dae643 by Campbell Barton September 24, 2014, 10:46 (GMT) |
Correct for change in recent commit |
Revision de6a69f by Sergey Sharybin September 24, 2014, 10:34 (GMT) |
Fix T41936: lender 2.72 Crashes on play on *Ubuntu 14.04 This commit is necessary to update to openal-soft 1.60.0 which solves weird bug happening on ubuntu. This is to be landed to the release branch. |
Revision 1b5ec32 by Thomas Dinges September 24, 2014, 09:32 (GMT) |
Cleanup: Avoid some defines for scene_intersect(), related to Min Width. |
Revision d0bd474 by Campbell Barton September 24, 2014, 08:50 (GMT) |
Custom Data API: redundant pointer-to-pointer arg |
Revision ff0b24c by Campbell Barton September 24, 2014, 08:45 (GMT) |
BMesh: slight speedup loop-of-verts iterator |
Revision 3c0605c by Campbell Barton September 24, 2014, 04:55 (GMT) |
BMesh: generic callbacks for mempool iterator |
Revision 059e0da by Campbell Barton September 24, 2014, 04:55 (GMT) |
Cleanup: const correctness for BLI_sortlist |
Revision 31833d2 by Campbell Barton September 24, 2014, 04:55 (GMT) |
Cleanup: use const for read-only arrays |
|
|
|


Master Commits
MiikaHweb | 2003-2021