Revision 1552b56 by Sergey Sharybin May 2, 2014, 12:54 (GMT) |
Fix for missing render layer display buffer allocation |
Revision b2c2edf by Lukas Toenne May 2, 2014, 11:08 (GMT) |
Fix T39966: Whole Group option of dupligroup visualization of particles does not work as expected for Viewport and Blender Internal. As @sergey noticed, this was caused by rBfbf8595, which disabled rendering for wireframe objects in the viewport. However, the same function `is_object_hidden` is also used for skipping dupli objects then which may themselves be renderable. Now use two variants: * is_object_restricted is the previous test for general viewport/render visibility (lets wireframe duplicators pass) * is_object_hidden includes the wireframe check for actual render instances |
Revision f65dcfc by Sergey Sharybin May 2, 2014, 09:26 (GMT) |
Fix T39989: Dupli group's objects in Particles are not displayed properly in 3D View It was broken in 7544961 and the proper way is to make sure proper obmat is being copied to object before the draw. Doing obmat copy in advance doesn't really work because object might appear multiple times in the duplilist. |
Revision 6416979 by Lukas Toenne May 2, 2014, 07:56 (GMT) |
Fix T39984: Interpolation errors in particle emitter animation. Reverse child->parent order of particle emitter animation eval causes artifacts when more than one parent level is used. |
Revision 1a8b176 by Mitchell Stokes May 2, 2014, 07:08 (GMT) |
Fix T35552: LibLoading objects with Collision sensors gives an error The collision sensors were not being properly unregistered from the physics system before they were merged into the current scene. |
Revision 27cbb28 by Mitchell Stokes May 2, 2014, 02:43 (GMT) |
BGE cleanup: Removing the unused SCA_EventManager::Replace_PhysicsScene(). |
Revision 685316b by Mitchell Stokes May 2, 2014, 01:34 (GMT) |
BGE: Forgot a NULL check in CcdPhysicsEnvironment::MergeEnvironment() |
Revision 867efab by Campbell Barton May 2, 2014, 00:09 (GMT) |
Correct own stupid mistake dragging popups (x/y swap) |
Revision c12af4b by Campbell Barton May 1, 2014, 23:33 (GMT) |
Code cleanup: UI use ui_block_to_window_rctf where possible |
Revision 9270aa9 by Thomas Dinges May 1, 2014, 23:27 (GMT) |
Cleanup: Remove unused variables. |
Revision f61e885 by Campbell Barton May 1, 2014, 23:25 (GMT) |
UIL: Dragging popups wasn't updating safe-areas |
Revision 9f16428 by Mitchell Stokes May 1, 2014, 22:26 (GMT) |
BGE cleanup: Moving the PHY_* includes in BL_BlenderDataConversion.cpp These includes are now with the rest of the includes instead of in the middle of the file. This should also help building on OS X. |
Revision 4e7780a by Pablo Vazquez May 1, 2014, 22:14 (GMT) |
Cycles UI: Show the Ray Visibility panel for objects with dupli_group on, no reason to hide it. |
Revision 5f80a7f by Mitchell Stokes May 1, 2014, 21:49 (GMT) |
Fix T39932: LibNew can't find LibLoaded meshes. LibNew now searchs dynamic (i.e., LibLoaded) mains instead of just the current main. |
Revision b75b0a1 by Campbell Barton May 1, 2014, 20:24 (GMT) |
Update parse_syntax_error() to Python 3.4x version |
Revision 4516338 by Campbell Barton May 1, 2014, 19:56 (GMT) |
Fix T39988: Selected object count invalid after exiting local-view |
Revision d303556 by Campbell Barton May 1, 2014, 19:37 (GMT) |
Code cleanup: remove file handling headers where they arent needed |
Revision 3db5430 by Campbell Barton May 1, 2014, 19:37 (GMT) |
Code cleanup: replace long long with int64_t & doxy formatting. |
Revision e228825 by Bastien Montagne May 1, 2014, 19:24 (GMT) |
Fix T39987: The new "redirect to bone constraints" button at the object constaints tab is wrong in bone edit mode In edit mode, do as with usual objects - show object constraints! |
Revision c806a8c by Brecht Van Lommel May 1, 2014, 17:25 (GMT) |
Cycles: MIS for lamps now loops over all lamps instead of picking one. Probably will not be noticed in most scenes. This helps reduce noise when you have multiple lamps with MIS enabled, at the cost of some performance, but from testing some scenes this seems better. |
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