Blender Git Commits

Blender Git "master" branch commits.

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January 3, 2014, 21:28 (GMT)
Add Mesh buttons for 3D View Toolbar

This adds buttons in the 3D View toolbar to add new mesh objects to the scene. These buttons are added via the Create tab/category, soon to be populated with other object types as well.

A panel is added for both Object mode and Edit mode so as to not display in incorrect context (such as Pose Mode).
January 3, 2014, 21:28 (GMT)
Basic Tab for Object Mode 3D View Toolbar

This updates the organization and naming of the Basic tab for the 3D View toolbar. It reorganizes the tools that were already there and adds Mirror and Duplicate Linked object operators.
January 3, 2014, 21:28 (GMT)
Object Mode Toolbar Tabs

Summary:
Here are the initial tabs for the 3D View Object Mode toolbar. This is based on the discussions between myself and @billrey in T37569

P.S. apologies for the duplicate. The first one I mistakenly sent to the Edit Mode task, T37568. I have corrected it and also made a couple changes, per @campbellbarton's request.

Reviewers: campbellbarton

CC: campbellbarton, brecht, billrey

Maniphest Tasks: T37569

Differential Revision: https://developer.blender.org/D129
January 3, 2014, 20:12 (GMT)
Changed percentage and 0-1 number fields to use sliders. This is more consistent.

Reviewed by Brecht van Lommel, Thomas Dinges and Jonathan Williamson
January 3, 2014, 18:24 (GMT)
Fix gcc compile error in last commit.
January 3, 2014, 17:57 (GMT)
Fix cycles OSL volume render crash with multiple closures.
January 3, 2014, 17:57 (GMT)
Code refactor: move random number and MIS variables into PathState.

This makes it easier to pass this state around, and wraps some common RNG
dimension computations in utility functions.
January 3, 2014, 17:11 (GMT)
Fix crash when trying to reset color space to default value
January 3, 2014, 17:00 (GMT)
Fix T38045: Clone stamp crashes

Issue seems to be caused by thread-unsafe IMB_freeImBuf.
Now use generic BKE_image_release_ibuf to de-reference
image buffer which was acquired from image datablock.
January 3, 2014, 14:49 (GMT)
Fix T38043: Text clipping when it shouldn't

Tweak some more 'middle clipping' (zoom issues).
January 3, 2014, 10:48 (GMT)
Code clean-up change naming of gpu buffers used by pbvh to better
reflect that. Previous name GPU_Buffers was very similar to GPU_Buffer,
renamed to GPU_PBVH_Buffers
January 3, 2014, 10:35 (GMT)
Code Cleanup: use bool for bmesh operator boolean mapping functions
January 3, 2014, 09:46 (GMT)
Code Cleanup: WIN32 defines, check for _MSC_VER instead of !FREE_WINDOWS
January 3, 2014, 08:40 (GMT)
Code Cleanup: remove strlen() and unneeded include in recent commit

also fix for incorrect sizeof() use.
January 3, 2014, 06:08 (GMT)
Text3d: store number of characters and utf8 length separately

EditFont's use of Curve.len was very confusing, in editmode it
represented the number of characters, in object mode the number of
bytes. add Curve.len_wchar and keep track of both.

Also don't convert the editmode text into utf8 on every keystroke.
Now this is done on exiting editmode or save - to match most other
object types.

This also fixes curves 'body_format' being reported with an invalid size.
January 3, 2014, 03:20 (GMT)
Text3d: avoid converting utf8 to wchar_t in editmode
January 3, 2014, 01:28 (GMT)
Fix T38032, typo in Python API documentation.
January 3, 2014, 01:14 (GMT)
UI: Tooltip fix for the Particle Template ID.

Reviewed By: brecht, dingto
Differential Revision: https://developer.blender.org/D165
January 2, 2014, 22:32 (GMT)
Fix :I broke the build for MSVC 2008 this fixes it
January 2, 2014, 21:19 (GMT)
Fix T37987: MSVC 2013 has C99 headers and warns for out define hypot _hypot for good reason it seems
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021