Revision a709cb2 by Sergey Sharybin October 17, 2013, 18:29 (GMT) |
Fix #37123: UV editor view does not update when using large faces Update tagging was happening only after full triangle was handled. Now made it so images are updating once in 0.5sec, progress bar will still update only after the whole triangle is done. |
Revision 2e8ab66 by Brecht Van Lommel October 17, 2013, 16:05 (GMT) |
Fix cycles mesh synchronization being too slow with vector blur and duplis. |
Revision 56373ea by Brecht Van Lommel October 17, 2013, 15:51 (GMT) |
Fix crash in scenes without camera markers, after recent fix for #37097, first_camera variable was used uninitialized. |
Revision a0da348 by Sergey Sharybin October 17, 2013, 14:44 (GMT) |
Fix for GCC bing stupid and not casting float*[3] to const float*[3] without a wanring :S |
Revision 1263a08 by Joshua Leung October 17, 2013, 14:19 (GMT) |
Project Pampa Request: Selecting groups in animation editors selects corresponding bones |
Revision eb1b4c3 by Sergey Sharybin October 17, 2013, 14:10 (GMT) |
Fix #37097: Setting scene frame does not update active camera The issue was caused by uncertainty of current camera when there're no markers to the left of current frame. Now in this case camera from the top-left marker will be used. |
Revision abee8a8 by Brecht Van Lommel October 17, 2013, 14:04 (GMT) |
Fix #37109: missing cycles texture display in edit mode. My previous fix for uninitialized texture coordinates was not working well, and in fact there was a bigger issue with GLSL drawing and missing attributes with immediate draw mode. Now it will explicitly pass zero rather than having it use whatever value was set last. |
Revision 31b38a6 by Sergey Sharybin October 17, 2013, 12:53 (GMT) |
Revision 47f3654 by Sergey Sharybin October 17, 2013, 12:28 (GMT) |
Fix #37117: MCE prefetching fails with non-ascii characters in path |
Revision c4e7a22 by Sergey Sharybin October 17, 2013, 10:50 (GMT) |
Fix #37091: Reset to default of Sky Texture's Dot freezes it at 0,0,0 |
Revision 023b25b by Sergey Sharybin October 17, 2013, 10:42 (GMT) |
Fix #37106: Hair Length vanishes when Advanced is enabled Seems to be just a missing case from r34687. Could not see a reason why hair length is to be hidden in advanced settings mode. |
Revision 6d50248 by Campbell Barton October 17, 2013, 09:58 (GMT) |
add local _PyLong_AsInt() needed for python older then 3.3.2 |
Revision 992902c by Sergey Sharybin October 17, 2013, 09:44 (GMT) |
Fix #37118: MCEr: Prefetch frames doesn't respect input color space |
Revision 71dae0c by Sergey Sharybin October 17, 2013, 09:19 (GMT) |
Fix #37119: MCE: Prefetching doesn't fetch last frame of an image-sequence. Silly mistake in final condition. Now it works fine. Would be nice to have this for the final release, simple oneliner. |
Revision 6e9c3a9 by Bastien Montagne October 17, 2013, 06:52 (GMT) |
i18n utils: check not only that the number of printf markers are the same in msgid and msgstr, but also that they are of the same type and order. Sorry, should have done that from the beginning... :/ This should prevent any bug like [#37095] Timeline crash when chose any keying set then press keyframe-insert, to appear again. |
Revision bf46283 by Shinsuke Irie October 17, 2013, 06:40 (GMT) |
Fix build failure with VS2012 + SCons, caused by redefinition of the bool type. |
Revision d3a89fc by Campbell Barton October 17, 2013, 03:18 (GMT) |
add typechecks when assigning id-property arrays from python (overflows and errors weren't detected) reduce/simplify exceptions more. |
Revision a619de5 by Campbell Barton October 17, 2013, 02:57 (GMT) |
simplify & improve error handling for id-property python-api. |
Revision f5660a0 by Campbell Barton October 17, 2013, 02:36 (GMT) |
fix [#37105] Long int IDproperties produces errors at weird spots. |
Revision 69d66f9 by Campbell Barton October 16, 2013, 23:42 (GMT) |
patch [#37114] copypaste for NORMAL buttons (BUT_NORMAL) from Philipp Oeser (lichtwerk) |
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