Blender Git Commits

Blender Git "master" branch commits.

Page: 3100 / 5574

August 20, 2013, 23:40 (GMT)
Image Editor: implement FKey to call 'View All' with 'fit_view'
This mimics the behaviour we have in the Clip Editor.

I personally would prefer if we had no border once in fullscreen
(current border is 5 pixels).

I will consult Sergey Sharybin first to see if we can change that in the clip editor as well (though there I
believe the border is useful - the bottom of the editor is used to indicate 'tracked' frames.
August 20, 2013, 23:23 (GMT)
bugfix: fit_view property was saved in CLIP_OT_view_all operator
before that if you pressed 'F', fit_view would be True every time (e.g.,
even if you pressed 'HOME' which is supposed to call the operator
without the fit_view).

I'm not sure why we need a fullscreen without 'fit_view' but anyways,
that's a different issue.
August 20, 2013, 19:50 (GMT)
Fix [#36351] Changing the Frame Rate value doesnt adjust audio strip length.

Simply recalc sequence len for audio (and meta!) strips when modifying fps value. Note start, startofs and endofs are also updated, to try to keep final pos and length as consistent as possible.
August 20, 2013, 18:55 (GMT)
fix [#36347] Blender crashes when clicking on 'render' in 'viewport shading'
August 20, 2013, 18:25 (GMT)
Fix compiler warning due to undefined BVH_FUNCTION_FEATURES with patch by Campbell,
and a coverity warning about use of uninitialized variables with OSL.
August 20, 2013, 17:38 (GMT)
inset depth wasn't working right with relative offset, also make it work for inset individual.
August 20, 2013, 16:59 (GMT)
fix [#36352] Inset individual, uncheck "select outer" selects zero faces

rewrite individual inset not to remove and re-create faces, makes re-selection simpler.
August 20, 2013, 16:56 (GMT)
add BLI_memarena_clear function to reset a memarena, keeping the last allocated block for more efficient reuse.
August 20, 2013, 14:43 (GMT)
quiet error installing an addon when the directory already exists (would happen on OSX frequently),
the addon would install but error was misleading.
August 20, 2013, 13:13 (GMT)
patch [#36503] BGE Python - Radar and Ray sensor wrong AXIS constants wrong defined
from Jorge Bernal (lordloki)
August 20, 2013, 12:48 (GMT)
disable material index clamping, fbx importer doesn't know the total number of materials when meshes are loading,
also, its possible to have values outside this range by removing materials (though not from the UI)
August 20, 2013, 11:22 (GMT)
Code cleanup / Cycles:
* Remove unused hair presets enum.
August 20, 2013, 09:42 (GMT)
fix/workaround [#36519] Origin to Center of Mass" failes when faces have an area of zero
August 20, 2013, 09:34 (GMT)
add is_finite_v# functions, use bool's
August 20, 2013, 08:41 (GMT)
fix incorrect docs [#36518] Vector.rotate() does not return value as documented
August 20, 2013, 08:33 (GMT)
Get rid of PATH_MAX in Ghost System X11

The reason of this is because PATH_MAX is not guaranteed
to be defined on all platforms and Hurd doesn't define it.

So either we need to support arbitrary long file path or
we need to define own maximum path length.

The rule here would be:

- If it's not big trouble to support arbitrary long paths
(i.e. in ghost by using std::string instead of char*)
then arbitrary long path shall be implemented.

- For other cases to use PATH_MAX please include BLI_fileops.h
which takes care of making sure PATH_MAX is defined.

Additional change: get rid of own changes made yesterday
which were supposed to make storage.c work fine in cases
PATH_MAX is not define, but on the second though it lead
to unneeded complication of the code.

Thanks Campbell for review!
August 20, 2013, 06:04 (GMT)
fix [#36517] You can edit a texture space (Shift-T) of a linked mesh

also enable other errors to show up which were previously commented.
August 19, 2013, 22:46 (GMT)
Fix GPencil part of [#36101] BSurface Throw an Error When Press "Add Surface"

gpencil_data_get_active and gpencil_data_get_active_v3d did not have consistent behavior when we had an active object, but not on any visible layer (the first would return the default scene gpd in this case, while the first was still returning active object's one). Now they both return scene's one.
August 19, 2013, 19:41 (GMT)
Fix crash caused by own commit to optimize out curvemapping
initialization. In sculpt mode, when using shift-click to switch to the
smooth brush it was possible to ommit initialization of curvemapping for
that brush.
August 19, 2013, 19:04 (GMT)
Minor optimization for paint systems, initialize the paint curve before
the stroke and skip checking for initialization each time we request the
curve value.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021