Blender Git Commits

Blender Git "master" branch commits.

Page: 3109 / 5574

August 12, 2013, 12:17 (GMT)
Add jemalloc license to release/text

Official linux builds are linking against jemalloc,
and in the own branch i'm using some of it's code.

License files location could be changed a bit later
(i.e. make it so all the license files are in the
single folder, not in the root of the blender distro).
August 12, 2013, 09:35 (GMT)
Merging r58778 through r59080 from trunk into soc-2013-depsgraph_mt

August 12, 2013, 09:00 (GMT)
Fix #36420: ends of curves - caps & twist not good

Forgot to calculate directions of first/last points
for NURBS and POLY splines.
August 12, 2013, 07:48 (GMT)
image_load() utility function's 'recursive' option wasn't functional since 2.4x
August 12, 2013, 07:47 (GMT)
Fix #36408: Setting `image.colorspace_settings.name` changes saved alpha

Issue was caused by reload caused by input colorspace change.

For generated images generated alpha flags weren't saved to
DNA, which lead to fallback from 32 bit depth to 24 when
doing any kind reload of generated image.

The same alpha loss happens when you save .blend file with
generated images.

Now added generated depth to DNA, so reload image and .blend
file wouldn't loss alpha.
August 12, 2013, 07:44 (GMT)
bpy.path.reduce_dirs() - new utility function to de-duplicate and remove nested paths before doing a recursive search.
Revision 795fa1f by Lukas Toenne
August 12, 2013, 06:53 (GMT)
Fix #36437 Cycles no longer rendering Emitter object (Particle Systems). The change r58999 was ignoring the "show_emitter" setting by particles (the result would be the same as long as hair was not
used). If particle emitters are forced to show all other of the usual duplicator hiding should be disabled.
August 12, 2013, 06:10 (GMT)
change to object-smooth poll function, no need to check for active object, just check we're not in editmode.
August 11, 2013, 16:55 (GMT)
Code cleanup / Cycles:
* Remove unused "PathThroughput" variable.
* Don't compile unused voronoi code, we only use Distance Squared atm.
* Various typo and comment fixes.
August 11, 2013, 15:49 (GMT)
Fix RNA parameter passing issue with dynamic arrays, was computing the wrong
size in some cases.
August 11, 2013, 15:27 (GMT)
Code cleanup / Cycles:
* Rename "curve_kernel_data" to just "curve", to avoid redundant naming.
August 11, 2013, 08:29 (GMT)
display an error with python driver expressions when script execution is disabled.
August 11, 2013, 05:40 (GMT)
use 'greater/less then or equal to' operators rather then adding 1.
August 10, 2013, 23:27 (GMT)
remove unused auto-key struct-member from uiAfterFunc, add compiler defines to cppcheck utility script.
August 10, 2013, 23:22 (GMT)
edge-split now leaves split edges selected
August 10, 2013, 21:17 (GMT)
BGE: Fixing the memory leaks reported when the BlenderPlayer exits.

They were caused by not having a free_windowmanager_cb set and by not having registered SpaceTypes, which meant data allocated for thosse SpaceTypes could not be freed. These were solved by defining a free_windowmanager_cb for the player that just frees wmWindows, and by making sure we only allocate memory for registered SpaceTypes.
Revision 4c13688 by Sv. Lockal
August 10, 2013, 15:37 (GMT)
Add better UI for "Add Torus" function

The previous one did nothing in many cases and was very unintuitive:
http://www.pasteall.org/pic/show.php?id=57219
August 10, 2013, 11:06 (GMT)
Linux install_deps: update OpenCOLLADA to 828b60384552b83e55d2af7055f07d2c40b4d3f4 repo UID.
August 10, 2013, 01:29 (GMT)
As requested by Mitchell Stokes, reverting r58837 as it is causing some problems with the embedded game engine's python execution.
August 10, 2013, 00:52 (GMT)
Code cleanup / Cycles:
* Remove code for the unused Wave texture variations.

We have quite some unused code in the texture area, I guess it doesn't harm to clean a bit up here.
We can always get the code back from SVN if we need something.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021