Revision 0214dac by Bastien Montagne August 6, 2013, 14:55 (GMT) |
Usual edits/fixes to new UI messages... |
Revision ad5025e by Tamito Kajiyama August 6, 2013, 11:21 (GMT) |
Fix for an link error in makesrna with SCons. Reported by Thomas Dinges, thanks! Also removed some leftover of the Freestyle trunk merger in the makesrna subdirectory. |
Revision cf9dcb0 by Campbell Barton August 6, 2013, 09:27 (GMT) |
code cleanup: remove lock from ViewerOperation class |
Revision 4b99786 by Campbell Barton August 6, 2013, 07:10 (GMT) |
view3d: gridfloor subdivisions wasn't respected for perspective mode. |
Revision 81acaf5 by Campbell Barton August 6, 2013, 06:38 (GMT) |
quiet double-promotion warnings, change octree.cpp to use a float (vector accumulated into a float anyway) |
Revision 34c64b8 by Campbell Barton August 6, 2013, 06:36 (GMT) |
cycles builds with -Wdouble-promotion again. |
Revision bff75ba by Brecht Van Lommel August 6, 2013, 05:35 (GMT) |
Fix crash loading .blend files that have multiple outliners in a screen, saved with recent outliner optimizations (revision 58855, 3 days ago), in any Blender version before this commit. On current Blender it would give a double free warning in the console. The problem is that it creates a temporary TreeStore on file save. However if you have multiple outliners this memory block would always be at the same memory address making it no longer unique. That then meant old memory address lookups on file read were failing. Solution now is to postpone freeing these temporary memory blocks until the end so that they are at unique addresses. |
Revision 90b2248 by Campbell Barton August 6, 2013, 05:05 (GMT) |
select faces after dissolving |
Revision 4d9d216 by Campbell Barton August 6, 2013, 05:01 (GMT) |
Add key shortcut for context sensitive dissolve, Ctrl+X / Ctrl+Delete (as with node editor) |
Revision 34aa68f by Campbell Barton August 6, 2013, 03:45 (GMT) |
fix for using uninitialized boolean vars for mask select more/less |
Revision 0398ef6 by Campbell Barton August 6, 2013, 02:47 (GMT) |
code clenup: remove benchmarking left in by accident and GPU print, also some minor style edits |
Revision 8d6e560 by Sergey Sharybin August 6, 2013, 02:37 (GMT) |
Add assert to mul_v3_m3v3 and mul_v2_m3v3, So they're not likely to be called with bad arguments. |
Revision 44376a3 by Sergey Sharybin August 6, 2013, 02:34 (GMT) |
Frame reporting to console was wrong when not using Render Layers in compo This is because render info's current frame is either happens in conversion stage (when using Render Layers node) or in sequencer's rendering (which you don't usually have). Now made it so when only compositor is used, proper current frame is being set to re->i stats structure. |
Revision 2acf6e9 by Campbell Barton August 6, 2013, 02:16 (GMT) |
fix [#36363] ray_cast face index with n_gons |
Revision 98176b4 by Mitchell Stokes August 6, 2013, 02:05 (GMT) |
BGE: Making sure the BlenderPlayer calls Py_Finalize(). |
Revision b03bc88 by Campbell Barton August 6, 2013, 01:45 (GMT) |
replace mul_serie_m4 with mul_m4_m4m4 when only 3 args are given |
Revision ce2e2b1 by Campbell Barton August 5, 2013, 20:57 (GMT) |
use gcc malloc attribute for low level allocation functions, prevents gcc from checking if resulting pointers alias existing pointers, also use sentinel attribute for uiButGetStrInfo so incorrect usage gives a warning. |
Revision b438c28 by Sv. Lockal August 5, 2013, 19:16 (GMT) |
SplitViewer node: - fix thumbnail preview (previously it showed only one input) - make SplitViewer node update even if the second input is not connected - now it works when the first socket is connected to a zero-sized node tree (e. g. Color Input node) - SplitViewer node is now based on 2 operations: SplitOperation and ViewerOperation. - ViewerBaseOperation was removed as a redundant one. Any future viewer style node can use the same principle and prepare the output before passing to an actual ViewerOperation. Thanks Lukas Toenne for reviewing this patch and giving me get few pieces of advice. |
Revision f4e4e25 by Brecht Van Lommel August 5, 2013, 18:02 (GMT) |
AVI JPEG: remove the restriction to write only sizes that are multiples of 16. Other encoders do not seem to have this restriction, and multiple video players can play the files fine. This also removes the same restriction for reading files, which actually caused errors on some files with odd width/height. |
Revision d01fbce by Brecht Van Lommel August 5, 2013, 14:22 (GMT) |
Fix #36380: cycles render error with sun lamp that has object scale 0,0,0. |
|
|
|


Master Commits
MiikaHweb | 2003-2021