Blender Git Commits

Blender Git "master" branch commits.

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July 7, 2013, 15:29 (GMT)
Fix for incorrect clipping of Freestyle strokes when the viewport preview is used.
July 7, 2013, 14:23 (GMT)
Merged revision(s) 57979-58058 from trunk/blender into soc-2013-dingto
Revision bf6a74e by Joshua Leung
July 7, 2013, 12:53 (GMT)
Bugfix [35841] WM_OT_context_[toggle/cycle/etc.] operators dont show shortcut
keys in menus (or tooltips) for properties they are used to toggle/cycle through

Some properties can be toggled using hotkeys via WM_OT_context_* operators, but
these hotkeys aren't really shown anywhere obvious like other hotkeys (i.e.
they're not shown in tooltips or menus). Although it is possible to look these
up in the userprefs/keymaps editor, it is quite tricky doing so, and most users
would just assume that since no shortcut is displayed, there simply isn't one at
all.

This commit introduces a slightly hacky fix which basically amounts to checking
if a property can be set by any of the few operators which are used for this
purpose. In order to keep this from being too sluggish, I've currently limited
this to only working on Editor (e.g. "Show Seconds" in Anim Editors) and
ToolSettings (e.g. "Use Proportional Edit") properties.

There are still some corner cases that would be nice to solve too (i.e. the
Pivot Type enum menu/dropdown should really be able to show the hotkeys which
have been assigned for each of those items, since they're by-and-large quite
hidden and obscure), though being able to show some of these is perhaps better
than not showing any!
July 7, 2013, 10:39 (GMT)
Fix #36037: cycles from dupli generated texture coordinates were wrong, should
have been normalized to 0..1 range.
Revision 862f695 by Sv. Lockal
July 6, 2013, 20:42 (GMT)
Fix #36038: Auto Keying warning message is clamped in Japanese
July 6, 2013, 08:10 (GMT)
fix [#36022] inconsistent naming for new images
July 6, 2013, 07:34 (GMT)
fix for crash deleting the world when viewport preview is used.
July 6, 2013, 07:21 (GMT)
fix [#36027] Close gap shifts clip leaves keyframes behind
July 6, 2013, 03:04 (GMT)
remove dummy menu which WM_OT_context_menu_enum needed, use popup menu directly instead.
July 6, 2013, 02:20 (GMT)
fix for writing past array end with loop filling.
July 6, 2013, 01:42 (GMT)
only make dynamic paint tag normals as dirty if it moves vertices.
Revision fe865b8 by Gaia Clary
July 5, 2013, 09:34 (GMT)
Changed default setting for transfer weights to Group:All
July 5, 2013, 08:45 (GMT)
fix [#35989] bridge tool flip mash
open edge loops were calculating flipping incorrectly.
July 5, 2013, 07:53 (GMT)
fix [#36005] viewport rendering crashes blender
July 5, 2013, 05:52 (GMT)
fix [#36014] Individual Origin Translation across Normal Orientation doesn't work properly.
makes boundary edges use predictable orientation.
July 5, 2013, 00:30 (GMT)
fix [#35987] bevel gives nan vertices
The line intersection function bevel uses could give nan intersections.
July 5, 2013, 00:13 (GMT)
correct typo in previous commit & minor changes.
July 4, 2013, 23:52 (GMT)
fix [#35977] Bake Action doesn't work properly

there are cases where you want to use visual-keying but not remove constraints, also it wasnt obvious that clearing constraints used a different method of keyframing.
So split these into 2 options.
July 4, 2013, 22:24 (GMT)
fix for [#35911] wasn't complete, while weigths would show in editmode, weights that were modified by a weight modifier wouldn't.
Revision a07a72d by Gaia Clary
July 4, 2013, 21:49 (GMT)
Added generic function to Sync pose bone with active vgroup. For use in Weight Paint and Vertex Paint
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021