Revision da97bfa by Sergey Sharybin June 24, 2013, 12:30 (GMT) |
Revision d42204f by Bastien Montagne June 24, 2013, 12:18 (GMT) |
Fix [#35790] Panel Section Arrows Wrong Theme Colors Use TITLE color for the triangle and X (close) "icons" when used. |
Revision 7e50f07 by Joshua Leung June 24, 2013, 11:44 (GMT) |
Bugfix: Bone Constraints tab used wrong icon after r57584 |
Revision 64007a9 by Mitchell Stokes June 24, 2013, 09:37 (GMT) |
BGE: Fix for [#30450] "F-Curve on bone not working" reported by HG1. Run IPOs for all objects and not just non-armature objects. |
Revision c3d70a9 by Mitchell Stokes June 24, 2013, 08:26 (GMT) |
BGE: Fix for [#34185] "billboard scale problem in groups" reported by Tobias Lijsen (blenderhilfe). Use world scaling instead of local scaling when billboarding so we get all inherited scaling. |
Revision e02612c by Campbell Barton June 24, 2013, 06:44 (GMT) |
localview was clearing the source-view3d when duplicating noticeable when splitting the view that the wrong viewport kept local-view layers. |
Revision d5aaf81 by Campbell Barton June 24, 2013, 06:08 (GMT) |
fix [#35855] Change "Scene" crashes randomly |
Revision a5b78bb by Campbell Barton June 24, 2013, 05:55 (GMT) |
replace use of 'a.find(b) != -1' --> 'b in a' |
Revision 86bebb3 by Juergen Herrmann June 24, 2013, 05:45 (GMT) |
Fix for #35851: - Make scons work for non western CL.exe. |
Revision bfd0ceb by Campbell Barton June 24, 2013, 05:26 (GMT) |
fix own error with updating edge tagging (seams didnt work) |
Revision 69d1e81 by Campbell Barton June 24, 2013, 05:24 (GMT) |
make behavior for edge tagging more predictable. last-picked edge is always selected+active. |
Revision 7811845 by Campbell Barton June 24, 2013, 04:51 (GMT) |
add api calls for BM_mesh_active_vert/edge_get. inspecting the edit-selection inline was cumbersome. |
Revision bc79e22 by Campbell Barton June 24, 2013, 04:41 (GMT) |
de-duplicate ED_mesh_active_dvert_* functions. not to devs - please don't just copy static functions around, make them api calls and add to headers. |
Revision 15aed41 by Thomas Dinges June 24, 2013, 04:28 (GMT) |
Fix [#35852], hide Cycles sampling pattern menu, when using GPU. |
Revision dbec3af by Mitchell Stokes June 24, 2013, 04:24 (GMT) |
BGE: Fix for [#35737] "Action actuator in property mode don't work with values lower then 1" reported by HG1. IPOs were only set as "initialized" if the current time was greater than 0.0, which is why negative values weren't working. |
Revision 23c0e0d by Daniel Stokes June 24, 2013, 04:21 (GMT) |
BGE: fix [#35811] Blenderplayer crash on closing if file saved with an actual version. Making sure free_nodesystem() is called before BLO_blendfiledata_free() fixes the problem. free_nodesystem() relies on blendfiledata. |
Revision 423ee06 by Campbell Barton June 24, 2013, 03:06 (GMT) |
use booleans for bpath api. |
Revision 0f48028 by Campbell Barton June 24, 2013, 02:57 (GMT) |
fix [#35825] "Find missing files" seems to search for files which are not missing Made finding paths for files that exist optional (and off by default), since its handy for relocating projects. |
Revision 8ce8315 by Campbell Barton June 24, 2013, 02:30 (GMT) |
remove unused var in view3d_panel_vgroup |
Revision 8acdc05 by Brecht Van Lommel June 23, 2013, 19:24 (GMT) |
Fix #35847: cycles group nodes did not work well exposing inputs like normal or texture coordinate that should automatically use the default normal or texture coordinate appropriate for that node, rather than some fixed value specified by the user. |
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