Revision fca2058 by Campbell Barton April 8, 2013, 04:48 (GMT) |
fix [#34903] Lock Camera to View allows Numpad orbit, but not Numpad pan |
Revision fcf137d by Campbell Barton April 8, 2013, 04:39 (GMT) |
style cleanup |
Revision 45669eb by Campbell Barton April 8, 2013, 02:14 (GMT) |
inset and bevel could both be activated when there was no selection. |
Revision 68239cb by Campbell Barton April 8, 2013, 02:04 (GMT) |
fix [#34918] Interactive bevel doesn't accept +/- keys to change # of segments, only scrollwheel Since page-up/down isnt common for this use case, replace with pad+/- |
Revision 594eb62 by Campbell Barton April 8, 2013, 01:31 (GMT) |
fix [#34905] Text editor: replacing matches by empty string not allowed |
Revision 634dfcd by Campbell Barton April 8, 2013, 00:32 (GMT) |
fix for fix: re-activating buttons to fix [#33466], meant the icon didn't get refreshed immediately. |
Revision 9244cbe by Campbell Barton April 8, 2013, 00:25 (GMT) |
surpport converting boundary edges to curves with BKE_mesh_to_curve(). alt+c convert. |
Revision 279a279 by Thomas Dinges April 7, 2013, 15:18 (GMT) |
Fix for [#34901] "Add SSS Preset" gives error. * Mark Preset operator as 'Internal' only, so it does not show up inside the search menu. We cannot be sure if we meet the context requirements otherwise (unless we add a poll to each subclass). |
Revision 858ff6b by Thomas Dinges April 7, 2013, 15:09 (GMT) |
Fix for [#34898] Typo in error message of mathutils.Vector * Also fixed some more cases of "more then" -> "more than". |
Revision c0ab8a1 by Bastien Montagne April 7, 2013, 15:02 (GMT) |
Raise magic numbers for OSL and OpenCollada (should have done that much earlier), this will force rebuild of those libs next time, hopefully will solve user's issues with outdated libs. |
Revision 42e8f3e by Sergej Reich April 7, 2013, 14:09 (GMT) |
rigidbody: Fix/workaround for transforming rigid bodies with parents Since we use the rigid body transform when transforming rigid bodies things like parents and constraints add an offset because rigid body transforms are in global space. Now we just don't take rigid body transform into account on simulation start frame so there are no problems when doing the initial setup. The problem still exists when simulation is running of course. To properly fix this we'd have to solve parenting and constratins while taking rigid bodies into account before and after transform. We'll have to see if it's really needed, would like to avoid it though. |
Revision fd6a962 by Sergej Reich April 7, 2013, 14:09 (GMT) |
transform: Code cleanup Reduce scope of a variable. |
Revision b1ac23c by Campbell Barton April 7, 2013, 11:41 (GMT) |
Mesh Tool, inset interpolation now works for 'inset_region', enabled by default. Example: http://www.graphicall.org/ftp/ideasman42/inset_interpolation_new.png |
Revision eb495b2 by Campbell Barton April 7, 2013, 11:22 (GMT) |
use lowercase name for freestyle module (as with all other blender modules). |
Revision 7b7ba9b by Bastien Montagne April 7, 2013, 10:25 (GMT) |
Revision 551f0fa by Thomas Dinges April 7, 2013, 10:23 (GMT) |
Freestyle UI: * Remove "Unit" prefix from line thickness property. (discussed with Tamito in IRC) |
Revision fd01e67 by Tamito Kajiyama April 7, 2013, 10:21 (GMT) |
Fix for Unicode literal (causing a compile error in VS 2008). |
Revision 4a66bf8 by Bastien Montagne April 7, 2013, 10:21 (GMT) |
Usual typo fixes... ;) |
Revision 0edbcd4 by Thomas Dinges April 7, 2013, 10:10 (GMT) |
Freestyle UI / Code cleanup: * Do not share poll with other files, create own poll classes. * Avoid some splits() and use rows instead (less code). * Remove some commented C code. * layout = self.layout declarations come before variable declarations. |
Revision bcf2ee7 by Tamito Kajiyama April 7, 2013, 09:25 (GMT) |
Recovered factory settings for Freestyle. |
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