Blender Git Commits

Blender Git "master" branch commits.

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February 10, 2013, 08:54 (GMT)
pep8 cleanup
February 10, 2013, 08:28 (GMT)
BGE: Make sure we are writting to the depth buffer when rendering alpha polygons for shadows. Otherwise alpha shadows won't work!
February 10, 2013, 08:26 (GMT)
revert removal of ternary operators from r54414
February 10, 2013, 08:21 (GMT)
correct arg order in header for isect_point_tri_v2(), Made for confusing calltips.
February 10, 2013, 07:11 (GMT)
Update translation extractor so ternary expressions are not merged.
eg: ("A" if test else "B")
February 10, 2013, 06:13 (GMT)
BGE: Splitting up the bge.types docs so they are not all on the same page. This should make them much easier to browse.
February 9, 2013, 18:47 (GMT)
Better to return default op context when we can't find a given operator (e.g. console toggling under linux does not exists).
February 9, 2013, 18:32 (GMT)
Updated py ui message extraction, to find out contexts as much as possible...
February 9, 2013, 18:26 (GMT)
Bunch of fixes for py ui messages (all those using 'formating' were not translated previously, now they use bpy.app.translations.pgettext). Also pleas avoid complex py statements in 'text' values (like 'text="foo" if cond else "bar"'), thes make message extraction script fails!

And another "final point in UI message" removal!
February 9, 2013, 18:17 (GMT)
Translation of 'text' parameter of UI functions: disables context search in RNA property (see comment in code for details).

Also made some minor optimization.
February 9, 2013, 16:54 (GMT)
Bug fix #34174

Multilayer files saved from Maya (and I bet others) store the 'primary' layer without
layer or pass name, just as R G B A. Allows viewers to show stuff too, I guess.

Blender now reads this as well, just allowing an empty string for the layer and pass.

Revision f34d1d5 by Gaia Clary
February 9, 2013, 16:19 (GMT)
[#33437](partial fix) Collada: importing a scene changes units. Added an option to disable unit settings during import.
February 9, 2013, 15:49 (GMT)
add beauty option for triangle fill since you might want to use the initial scanfill result.
February 9, 2013, 13:58 (GMT)
omit warning about startup.blend being missing when loading with '--factory-startup'
February 9, 2013, 12:30 (GMT)
Bug fix #34157

Tss tss! :)
This bug (since Jan 26) made Material options get cleared on using GE once.


Revision bd9a7ab by Sergej Reich
February 9, 2013, 10:04 (GMT)
rigidbody: Add missing updates for rigidbody operators

Fixes cache not being invalidated when using change collision shape and
calculate mass operators.
Revision 4479d13 by Sergej Reich
February 9, 2013, 10:04 (GMT)
rigidbody: Fix force field changes not invalidating cache
Revision 6738c94 by Sergej Reich
February 9, 2013, 10:04 (GMT)
rigidbody: Relink constraints when duplicating objects

This will preserve constraint <-> rigid body realationships so
constraint setups aren't broken after duplication.

Based on a patch by Brandon Hechinger (jaggz), thanks.
Revision 777fb93 by Sergej Reich
February 9, 2013, 10:04 (GMT)
rigidbody: Don't use icons for constraint type

We don't have proper icons yet.
February 9, 2013, 08:16 (GMT)
improve beauty-fill tool for non-flat triangles.
Project the triangle pair into 2d coords before measuring.

before/after - http://www.graphicall.org/ftp/ideasman42/beauty_fill_fix.png
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021