Blender Git Commits

Blender Git "master" branch commits.

Page: 3298 / 5574

February 11, 2013, 00:49 (GMT)
style cleanup: also some typos
Revision 22dbb67 by Gaia Clary
February 10, 2013, 22:14 (GMT)
Fix #33437 Collada: Added scale matching for Scene imports.
February 10, 2013, 21:01 (GMT)
[#34013] [video sequence editor] Offset and crop of strips are wrong

Applied patch by jehan after confirming the issue.

Thanks for the patch!

February 10, 2013, 20:47 (GMT)
Fix scons win32 link error with OSL, also fix a GLEW linker warning
February 10, 2013, 20:17 (GMT)
Fix themes for gradient. For other (contrib) theme maintainers: back property is not used for 3D viewport back colour anymore, instead use the gradient high colour, as done in this commit
Revision ba12c5e by Sv. Lockal
February 10, 2013, 18:08 (GMT)
Show/hide Render View should not raise temp user preferences windows
February 10, 2013, 18:03 (GMT)
Fix a few DPI / retina draw issues:

* Color picker cursor was too small, and color cirle was not smooth enough.
* Border select gesture cross before first click did not reach to the border
of the window.
* Buttons were not drawing emboss properly (also for non-retina actually).
Note it doesn't draw entirely right for aligned buttons, but this was also
the case before it got broken.
February 10, 2013, 18:02 (GMT)
Fix #34184: cycles speed vector pass should be zero when using motion blur,
instead it had value 10000.
February 10, 2013, 17:06 (GMT)
style cleanup
February 10, 2013, 15:59 (GMT)
Ensure that mask layer exists in sculpt mode after multires subdivide

Sculpt mode requires mask customdata layer for multires and ensures it
exists on entering sculpt mode. However, sculpt mode only considers
multires to be active if the level of subdivision is not zero, so it
does not add mask for unsubdivided multires meshes. If the multires
mesh is subdivided while in sculpt mode, no mask was present leading
to weird drawing and crash on use of the mask brush.

Fixed by doing the same thing in multires_subdivide_exec() that is
done in ED_object_modifier_add(), which is to check if sculpt mode is
active and add mask layer if so.

Fixes [#34190] Viewport artifacts when using Multiresolution modifier
projects.blender.org/tracker/index.php?func=detail&aid=34190&group_id=9&atid=498
February 10, 2013, 14:59 (GMT)
Scroller initialize for Image Window regions too.


February 10, 2013, 14:52 (GMT)
Added initializer in channel region for file window, makes it draw on first use
better (error was visible for factory startup on small screens)

February 10, 2013, 13:44 (GMT)
add option not to calculate tessellation faces when converting an object to a mesh. (OBJ export no longer needs, so save some CPU cycles and skip tessellation)
February 10, 2013, 13:14 (GMT)
We've reconsidered previous patch in IRC.

It's more useful to completely ignore alpha for display of straight
colors.

Supporting straight pipeline is possible, but not a topic for bcon4.
February 10, 2013, 12:20 (GMT)
Added option to composite/viewer nodes which specifys whether alpha input
is straight or not (premultiplied is default).

This is useful in cases when you want to check on output of such nodes
as keying which does have straight alpha output.

Also added missing do_version code to previous compo do_versions.
February 10, 2013, 10:29 (GMT)
Actually, UI scripts should not use directly pgettext, but rather the iface or tooltip variants. Added those to bpy.app.translations, and used pgettext_iface.

(Did not add those when I created that module, because I did not thought we would actually need them in usual UI code, but turned out I was wrong).

Also made some optimizations in those py gettext funcs, when i18n is disabled at build time, no need to do pyobject -> cstring -> pyobject conversions!.
February 10, 2013, 10:17 (GMT)
Merged changes in the trunk up to revision 54421.

Conflicts resolved:
release/datafiles/startup.blend
release/scripts/startup/bl_ui/properties_render.py
source/blender/SConscript
source/blender/blenloader/intern/readfile.c
February 10, 2013, 09:56 (GMT)
use import rather then assignment for loading '_' into scripts.
February 10, 2013, 09:27 (GMT)
Fix #34186: VSE: Incorrect movie output when scene strip is muted by keyframe
February 10, 2013, 09:09 (GMT)
Another fix for r54414 (cleaner to "import" pgettext once at top of files, also now using usual '_' shortcut).
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021