Revision 2005f7c by Campbell Barton February 11, 2013, 00:49 (GMT) |
style cleanup: also some typos |
Revision 22dbb67 by Gaia Clary February 10, 2013, 22:14 (GMT) |
Fix #33437 Collada: Added scale matching for Scene imports. |
Revision 1ba194a by Peter Schlaile February 10, 2013, 21:01 (GMT) |
[#34013] [video sequence editor] Offset and crop of strips are wrong Applied patch by jehan after confirming the issue. Thanks for the patch! |
Revision 50f7328 by Brecht Van Lommel February 10, 2013, 20:47 (GMT) |
Fix scons win32 link error with OSL, also fix a GLEW linker warning |
Revision 41500e2 by Antonis Ryakiotakis February 10, 2013, 20:17 (GMT) |
Fix themes for gradient. For other (contrib) theme maintainers: back property is not used for 3D viewport back colour anymore, instead use the gradient high colour, as done in this commit |
Revision ba12c5e by Sv. Lockal February 10, 2013, 18:08 (GMT) |
Show/hide Render View should not raise temp user preferences windows |
Revision 14a0ff9 by Brecht Van Lommel February 10, 2013, 18:03 (GMT) |
Fix a few DPI / retina draw issues: * Color picker cursor was too small, and color cirle was not smooth enough. * Border select gesture cross before first click did not reach to the border of the window. * Buttons were not drawing emboss properly (also for non-retina actually). Note it doesn't draw entirely right for aligned buttons, but this was also the case before it got broken. |
Revision 8d4d27d by Brecht Van Lommel February 10, 2013, 18:02 (GMT) |
Fix #34184: cycles speed vector pass should be zero when using motion blur, instead it had value 10000. |
Revision 942ad6d by Campbell Barton February 10, 2013, 17:06 (GMT) |
style cleanup |
Revision 809e37b by Nicholas Bishop February 10, 2013, 15:59 (GMT) |
Ensure that mask layer exists in sculpt mode after multires subdivide Sculpt mode requires mask customdata layer for multires and ensures it exists on entering sculpt mode. However, sculpt mode only considers multires to be active if the level of subdivision is not zero, so it does not add mask for unsubdivided multires meshes. If the multires mesh is subdivided while in sculpt mode, no mask was present leading to weird drawing and crash on use of the mask brush. Fixed by doing the same thing in multires_subdivide_exec() that is done in ED_object_modifier_add(), which is to check if sculpt mode is active and add mask layer if so. Fixes [#34190] Viewport artifacts when using Multiresolution modifier projects.blender.org/tracker/index.php?func=detail&aid=34190&group_id=9&atid=498 |
Revision 6b2b55c by Ton Roosendaal February 10, 2013, 14:59 (GMT) |
Scroller initialize for Image Window regions too. |
Revision 3778b45 by Ton Roosendaal February 10, 2013, 14:52 (GMT) |
Added initializer in channel region for file window, makes it draw on first use better (error was visible for factory startup on small screens) |
Revision 1994ed0 by Campbell Barton February 10, 2013, 13:44 (GMT) |
add option not to calculate tessellation faces when converting an object to a mesh. (OBJ export no longer needs, so save some CPU cycles and skip tessellation) |
Revision 9a6c5d8 by Sergey Sharybin February 10, 2013, 13:14 (GMT) |
We've reconsidered previous patch in IRC. It's more useful to completely ignore alpha for display of straight colors. Supporting straight pipeline is possible, but not a topic for bcon4. |
Revision 75cbb07 by Sergey Sharybin February 10, 2013, 12:20 (GMT) |
Added option to composite/viewer nodes which specifys whether alpha input is straight or not (premultiplied is default). This is useful in cases when you want to check on output of such nodes as keying which does have straight alpha output. Also added missing do_version code to previous compo do_versions. |
Revision d0f4a23 by Bastien Montagne February 10, 2013, 10:29 (GMT) |
Actually, UI scripts should not use directly pgettext, but rather the iface or tooltip variants. Added those to bpy.app.translations, and used pgettext_iface. (Did not add those when I created that module, because I did not thought we would actually need them in usual UI code, but turned out I was wrong). Also made some optimizations in those py gettext funcs, when i18n is disabled at build time, no need to do pyobject -> cstring -> pyobject conversions!. |
Revision ac9ec06 by Tamito Kajiyama February 10, 2013, 10:17 (GMT) |
Merged changes in the trunk up to revision 54421. Conflicts resolved: release/datafiles/startup.blend release/scripts/startup/bl_ui/properties_render.py source/blender/SConscript source/blender/blenloader/intern/readfile.c |
Revision 3b8a0f3 by Campbell Barton February 10, 2013, 09:56 (GMT) |
use import rather then assignment for loading '_' into scripts. |
Revision b5962b7 by Sergey Sharybin February 10, 2013, 09:27 (GMT) |
Fix #34186: VSE: Incorrect movie output when scene strip is muted by keyframe |
Revision c0fa16f by Bastien Montagne February 10, 2013, 09:09 (GMT) |
Another fix for r54414 (cleaner to "import" pgettext once at top of files, also now using usual '_' shortcut). |
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