Revision 63edcf7 by Bastien Montagne January 22, 2013, 14:55 (GMT) |
Fix for build with scons whithout i18n support. This should not be needed, I really see no reason for this linking error, but I'd rather use this hack than wasting more time over this issue. When will we get rid of this "two build systems to maintain" time-wasting situation? |
Revision 59b096e by Thomas Dinges January 22, 2013, 14:49 (GMT) |
Cycles: * Disable Lamp MIS on sm_20. Still enabled for CPU and sm_21 and above. |
Revision f758c7b by Antonis Ryakiotakis January 22, 2013, 14:25 (GMT) |
revert scons fix, it is necessary after all |
Revision 598d84e by Antonis Ryakiotakis January 22, 2013, 14:14 (GMT) |
ubuntu 12.10 does not have pyconfig.h in include directory causing scons to fail. Omitting since it looks like cmake only uses Python.h too |
Revision 24f8580 by Campbell Barton January 22, 2013, 13:47 (GMT) |
add path for particle brush |
Revision 0f108de by Campbell Barton January 22, 2013, 13:35 (GMT) |
style cleanup |
Revision 61bb1a3 by Ton Roosendaal January 22, 2013, 12:36 (GMT) |
Matcap fix: Setting Cycles as render engine skipped matcap drawing. Logic for checking drawing types needed a shuffle. |
Revision 90d92ea by Antonis Ryakiotakis January 22, 2013, 12:32 (GMT) |
Good rule of thumb. If blenderplayer gets broken after stubs.c leaves my "recently opened" menu on my editor, something is really wrong :) |
Revision 7fe1e9d by Joshua Leung January 22, 2013, 11:37 (GMT) |
scons compile fix for Ton's matcaps work |
Revision 1a60484 by Ton Roosendaal January 22, 2013, 11:29 (GMT) |
Confirming GPL license and thanks to the people who provided the matcaps: Knt Trammell and Aidy Burrows and John Herreno. |
Revision 1a28b88 by Campbell Barton January 22, 2013, 11:27 (GMT) |
add missing includes |
Revision 3406baf by Campbell Barton January 22, 2013, 11:23 (GMT) |
comments for RNA_def_property_ui_range() and clamp some out-of-range values. |
Revision e11d22a by Ton Roosendaal January 22, 2013, 11:18 (GMT) |
Matcap support in 3D Viewport. Full log is here: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability#Matcap_in_3D_viewport Implementation notes: - Matcaps are an extension of Solid draw mode, and don't show in other drawmodes. (It's mostly intended to aid modeling/sculpt) - By design, Matcaps are a UI feature, and only stored locally for the UI itself, and won't affect rendering or materials. - Currently a set of 16 (GPL licensed) Matcaps have been compiled into Blender. It doesn't take memory or cpu time, until you use it. - Brush Icons and Matcaps use same code now, and only get generated/allocated on actually using it (instead of on startup). - The current set might get new or different images still, based on user feedback. - Matcap images are 512x512 pixels, so each image takes 1 Mb memory. Unused matcaps get freed immediately. The Matcap icon previews (128x128 pixels) stay in memory. - Loading own matcap image files will be added later. That needs design and code work to get it stable and memory-friendly. - The GLSL code uses the ID PreviewImage for matcaps. I tested it using the existing Material previews, which has its limits... especially for textured previews the normal-mapped matcap won't look good. |
Revision 1e3a293 by Campbell Barton January 22, 2013, 10:51 (GMT) |
fix [#33889] Unexpected weights after parenting with Empty Groups out of range dvert's are now cleared before adding new-empty groups. |
Revision 193df0f by Sergey Sharybin January 22, 2013, 09:37 (GMT) |
Fix #33951: Only margin is correctly baked for non-displacement baking Was own mistake in recent changes. |
Revision 95a13a2 by Sergey Sharybin January 22, 2013, 08:05 (GMT) |
Fix projection texture painting crash It was caused by own mistake by not noticing externtex is used not only by render engine. Now this function uses pool passed as argument rather than using R.pool. |
Revision 62191d9 by Campbell Barton January 22, 2013, 07:10 (GMT) |
reverting r53798 to fix [#33831], it casued bug [#33921] |
Revision ee4e5da by Campbell Barton January 22, 2013, 06:55 (GMT) |
update stub |
Revision 97d8e34 by Campbell Barton January 22, 2013, 06:41 (GMT) |
correct addon tutorial section on keymap register/unregister and add label next to image color-depth option. having buttons labelled [8, 16] on their own is not very meaningful. |
Revision 761b380 by Campbell Barton January 22, 2013, 06:16 (GMT) |
fix [#33841] Disabling and re-enabling live addon crashes blender (modal/draw handler) |
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