Blender Git Commits

Blender Git "master" branch commits.

Page: 3371 / 5574

December 11, 2012, 08:13 (GMT)
OSL install deps script: set STOP_ON_WARNING to OFF to disable -Werror.
December 11, 2012, 08:01 (GMT)
Fix game player still not using fast GPU mipmap generation, user preferencs
are not actually used here.
December 11, 2012, 08:01 (GMT)
Splash template XCF file for Gimp.
December 11, 2012, 05:57 (GMT)
cmake wouldn't build since it was missing files added in r52858.
December 11, 2012, 02:13 (GMT)
update api changelog
December 10, 2012, 23:34 (GMT)
Merged changes in the trunk up to revision 52858.
Congratulations to all trunk devs on the Blender 2.65 release!
December 10, 2012, 16:58 (GMT)
Audaspace:
Implemented forgotten Calculator classes from boost migration.
December 10, 2012, 16:38 (GMT)
code cleanup: remove unused and unsupported functions from libmv-capi
December 10, 2012, 16:38 (GMT)
Camera tracking: libmv distortion API now also uses camera intrinsics structure
instead of passing all the parameters to every function.

Makes it much easier to tweak distortion model.
December 10, 2012, 16:38 (GMT)
code cleanup: camera tracking

- Moved keyframes and refirement flags into reconstruction options structure
- Moved distortion coefficients and other camera intrinsics into own structure
- Cleaned up reconstruction functions in libmv c-api
December 10, 2012, 15:18 (GMT)
Merging r51923 through r52851 from trunk into soc-2011-tomato

December 10, 2012, 14:06 (GMT)
Fix for maya keymap
December 10, 2012, 14:01 (GMT)
Splash screen for 2.65, created by Jordan Schur.
December 10, 2012, 12:56 (GMT)
Fix cycles OSL + AO enabled in world settings not working correct.
December 10, 2012, 11:01 (GMT)
2.65 commit: version bump
December 10, 2012, 10:44 (GMT)
Fix shader nodes Normal node not showing right direction choosing widget.
December 10, 2012, 09:07 (GMT)
CMake: fix numpy install not getting properly disabled when numpy was not found.
December 10, 2012, 08:15 (GMT)
fix for knife when clipping was enabled, The knife would not snap to edges/verts outside the clip area but the geometry would still get cut
December 10, 2012, 07:53 (GMT)
fix for knife tool when the mouse was moved outside the clipped area the mouse line would reset to 0/0/0

a few areas that use ED_view3d_win_to_segment_clip() didnt take into account the case where the segment was filly clipped, some callers even needed the segment not to be clipped.
- added ED_view3d_win_to_segment()
- ED_view3d_win_to_segment_clip() now returns FALSE if the segment is totally clipped, but the start/ends of the line are not zero'd as they were before.
December 10, 2012, 07:20 (GMT)
knife tool was incorrectly moving points into worldspace, then checking clipping against the object space bounds.
more fixes needed here but at least correct whats there.

also ensure clipping is initialized from the object before handling modal operator events.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021