Revision bc94b83 by Campbell Barton December 10, 2012, 06:14 (GMT) |
de-duplicate labda_PdistVL2Dfl() & line_point_factor_v2() |
Revision 27ddd17 by Campbell Barton December 10, 2012, 05:07 (GMT) |
some of the modal knife key bindings didn't cause a refresh until you moved the mouse. - snap, angle snap, midpoint snap. |
Revision 9e5dc7d by Campbell Barton December 10, 2012, 02:06 (GMT) |
revert most of r52820 (patch to fix [#33452]), this caused a regression in text stepping when ctrl is held. This adds back the problem that double-clicking on a single char wont select it. Double click selection may need its own logic. |
Revision ec3b5d5 by Campbell Barton December 10, 2012, 01:37 (GMT) |
fix for copying markers to other scenes not working with 10 or more scenes. Regression from r34115. |
Revision 5083e07 by Tamito Kajiyama December 9, 2012, 23:19 (GMT) |
All angle properties were switched from degrees to radians (using PROP_ANGLE RNA subtype), since Freestyle internally use angles in radians. A patch set by Bastien Montagne (many thanks!) NOTICE FOR BRANCH USERS: This commit may break line drawing settings of already saved Freestyle files. All angles are now treated as radians instead of degrees, so collections of angle values might be necessary in order to recover previous visual results. Affected properties are: - Crease Angle in the edge detection options - Min 2D Angle in the 'Splitting' section of a line style - Max 2D Angle in the 'Splitting' section of a line style - 'orientation' parameter of the Calligraphy thickness modifier - 'angle' parameter of the PerlinNoise1D geometry modifier - 'angle' parameter of the PerlinNoise2D geometry modifier - 'angle' parameter of the 2DTransform geometry modifier |
Revision 4aeed14 by Sergey Sharybin December 9, 2012, 17:42 (GMT) |
Fix for camera solver not working properly when built with scons |
Revision 7376fb2 by Campbell Barton December 9, 2012, 14:17 (GMT) |
make cppcheck run with quiet flag when QUIET env var is set, make bpy.ops.image.project_apply() only use local images. |
Revision 98fab9e by Brecht Van Lommel December 9, 2012, 12:43 (GMT) |
Fix #33454: cycles wasn't hiding the original object used for dupliverts or duplifaces like blender internal. |
Revision 55e55e2 by Ton Roosendaal December 9, 2012, 11:57 (GMT) |
Bugfix: softshadow in menus was broken. Already since like 2.61 - when Array draw was added - drawing only shadow in bottom of menus with bad looking corners. |
Revision a1ec96c by Lukas Toenne December 9, 2012, 11:41 (GMT) |
Fix for Render Layers node: when sockets are hidden (by 'hide unused sockets' operator, ctrl+h), newly enabled render passes will not show up in the Render Layers node. The SOCK_HIDDEN flag cancels out the SOCK_UNAVAIL flag in that case. Disable the SOCK_HIDDEN flag as well when showing new passes to avoid confusion. |
Revision b714d7f by Ton Roosendaal December 9, 2012, 11:31 (GMT) |
Further refined the check for GCC 4.2 to not add the flag -Wuninitialized then. Now it checks for "Not less then 4.3" because it doesnt have >= 4.3. |
Revision 22505c1 by Campbell Barton December 9, 2012, 10:48 (GMT) |
fix [#33442] Units adding meshes were scaling the user input values so the distance on the button didnt relate to the scale of the object added. Now use an invoke function that scales unset default values. |
Revision a20a0ce by Campbell Barton December 9, 2012, 05:18 (GMT) |
console auto-complete button looked silly when aligned against a menu. |
Revision f795e1c by Campbell Barton December 9, 2012, 05:15 (GMT) |
style cleanup |
Revision 78c7951 by Campbell Barton December 9, 2012, 03:57 (GMT) |
patch [#33452] Double click select does not work properly + patch from Tobias Johansson (mutze) with some minor edits (don't treat '!' as an operator - python centric) |
Revision 0fb3ef7 by Antonis Ryakiotakis December 9, 2012, 01:42 (GMT) |
CMake: *Remove WITH_MINGW64 option, automatically test for presence of __MINGW64__ definition instead to determine presence of MinGW32/64. *Placeholder for LLVM libraries (Compiled locally but still crashing on render due to thread issue). |
Revision 3c4987f by Tamito Kajiyama December 8, 2012, 22:24 (GMT) |
Fix for a number of compiler warnings as well as a bug hidden by the warnings. Patch contribution by Bastien Montagne, thanks! |
Revision 231d1a3 by Campbell Barton December 8, 2012, 13:15 (GMT) |
bmesh toolflags would use BLI_MEMPOOL_SYSMALLOC when reducing layers only (would use MEM_mallocN in one case but malloc in another). better use blenders MEM_mallocN for both. |
Revision ec33687 by Tamito Kajiyama December 8, 2012, 12:35 (GMT) |
Merged changes in the trunk up to revision 52815. |
Revision 7b9adab by Campbell Barton December 8, 2012, 09:43 (GMT) |
fix [#33431] Impossible to add "None" string to a property |
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