Revision f299813 by Bastien Montagne October 8, 2012, 07:40 (GMT) |
Do not use nodeLabel() to generate new nodes' names, this is an UI func returning translated strings, which should never get into data. And it may generates dummy names in some situations (like all new Filter nodes were getting "Soften" as name (default option), better to always get "Filter" in this case!). (Note for Lockal: also checked fcurves/drivers, but those names are directly taken from RNA prop name, hence they are as UI label, translated in the current language, but not stored in data. So no problem here ;) ). |
Revision 8b78968 by Campbell Barton October 8, 2012, 07:08 (GMT) |
code cleanup: reduce change the size of some float vectors that were bigger then they needed to be. update to clang_array_check.py - parse function definitions lazily for some speedup. |
Revision 321e9d8 by Sergey Sharybin October 8, 2012, 06:38 (GMT) |
Fix #32803: Incorrect sequencer color space for newly added scenes |
Revision 8b7f410 by Joshua Leung October 8, 2012, 06:28 (GMT) |
Code cleanup - silence some "uninitialised" warnings in BMesh code There are still a lot more in bmo_bevel.c and bmo_extrude.c, but those don't seem that easy to fix. |
Revision 8b76537 by Joshua Leung October 8, 2012, 06:21 (GMT) |
Bugfix: No enum tooltips displayed for many 3D view navigation tools (+ Code cleanup) * Enum tooltips will only be detected in the case that we assign that as the default property (ot->prop) of the operator. Set all of the offending properties to get this status, since those operators would be useless without that property anyway * Improved the wording/capitalisation of a few of these tooltips and labels |
Revision 565e7c8 by Joshua Leung October 8, 2012, 05:57 (GMT) |
Display enum descriptions in tooltips for operators using a "type" or "mode" property Changes: This commit adds a second line to the tooltips (below the generic operator description) showing the appropriate description for each enum option. This brings it more into line enum properties in Blender which also show this sort of information. Rationale: Operators such as Snap and Mirror in the Action and Graph Editors use an enum to control their behaviour (respectively, "how to snap" or "what to use as the mirror line"). In the menus, these options are displayed using a submenu, but hovering over each of these items for more information from a tooltip only shows the (relatively unhelpful) generic operator tooltip/description. Another area where these descriptions are useful is for Keying Sets, where it's now possible to see the descriptions for what each Keying Set does/affects/requires. Again, this is more helpful than just the generic tooltip, which would be something like "Insert keyframes using a Keying Set". |
Revision 718dea8 by Joshua Leung October 8, 2012, 04:42 (GMT) |
Patch [#32639] Pose breakdown confirm by Return Key Thanks Julien DUROURE (julien) |
Revision d0f702d by Campbell Barton October 8, 2012, 03:33 (GMT) |
fix [#32799] right click select in filebrowser breaks opening folders own regression since 2.63, The path length for FILE_OT_select_bookmark was too short as well (256 --> FILE_MAXDIR). |
Revision 244ce92 by Mitchell Stokes October 8, 2012, 03:28 (GMT) |
BGE: Setting up the RAS_ICanvas interface as the primary way to alter the OpenGL viewport. This helps to eliminate OpenGL calls in weird places like the physics code and to reduce glGet calls, which are expensive. There should be no functional changes (except maybe a very slight speed improvement). |
Revision aa1e50b by Campbell Barton October 8, 2012, 02:51 (GMT) |
add option to build without blenders default avi codec. |
Revision 2fd2775 by Campbell Barton October 8, 2012, 02:20 (GMT) |
fix for crash in the sequencer if the video file fails to load (missing NULL check on imbuf), all other uses of sequencer_imbuf_assign_spaces() check for NULL or assume IMB_allocImBuf() succeeds. |
Revision 99dd59f by Mitchell Stokes October 8, 2012, 01:25 (GMT) |
BGE: Disable depth testing when drawing the overhead profile information in the Blenderplayer. This keeps the text from being blocked by geometry in the scene. |
Revision 5807726 by Campbell Barton October 8, 2012, 01:05 (GMT) |
quiet invalid warning in ffmpeg_log_callback with -Wmissing-format-attribute. |
Revision ebb8d39 by Campbell Barton October 8, 2012, 00:51 (GMT) |
code cleanup: replace VECADDISFAC with math function. |
Revision 2e81400 by Campbell Barton October 7, 2012, 23:58 (GMT) |
minor edit to type checking macro to avoid clangs static checker tagging the var as possibly NULL. |
Revision 7b37e78 by Dan Eicher October 7, 2012, 20:07 (GMT) |
Grease Pencil py-api * new/remove for GPencil frames/strokes/ * add/pop for points * clear for frame/layer & grease_pencil * copy for frame + fix for free_gpencil_frames() not clearing the active frame |
Revision 9fcb7cd by Mitchell Stokes October 7, 2012, 19:10 (GMT) |
BGE: When applying movement to an object with the Character physics type, use the btKinematicCharacterController's setWalkDirection() instead of moving the physics object ourselves. This reduces issues with tunneling (the character going through other objects). |
Revision c80c4c8 by Sv. Lockal October 7, 2012, 15:39 (GMT) |
Fix file descriptor leak in BLI_file_ungzip_to_mem and small memleak in wm_window_title. |
Revision e3ab85a by Brecht Van Lommel October 7, 2012, 14:15 (GMT) |
Revert fix for #31806, needs a better solution, can hang compiling some shaders. |
Revision ccd9f14 by Campbell Barton October 7, 2012, 14:00 (GMT) |
style cleanup: line length, rename V3D_PROJ_RET_SUCCESS -> V3D_PROJ_RET_OK |
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