Revision 9a8e82a by Campbell Barton October 2, 2012, 00:54 (GMT) |
fix for crash loading durian file '08.5e_comp.blend' - external data pointer for face data was NULL. |
Revision 0d647f6 by Campbell Barton October 2, 2012, 00:28 (GMT) |
fix: path looper was checking the path of old tessface external data rather then loop data. (missed with bmesh upgrade) |
Revision 4572a82 by Brecht Van Lommel October 1, 2012, 20:21 (GMT) |
Fix #32712: non-multilayer openexr file save for a single channel image would write wrong colors for float and crash for half-float. |
Revision b1f1ee5 by Brecht Van Lommel October 1, 2012, 18:31 (GMT) |
Fix/workaround #31987: sample as lamp for environment textures not working with multi GPU when resolution > 128. |
Revision 8fa211d by Bastien Montagne October 1, 2012, 17:40 (GMT) |
Fix [#32719] "New object align to view" option doesn't work on lamps and force fields There was strange context changes in the Add menu... Now everything uses the EXEC_REGION_WIN one (no need to invoke here, and metaballs have a strange specific invoke func...). This fixes the problem when using Add menu from a 3D view. Obviously, it still doesn't work when used from Info window's header, but that can't be helped for now (and never worked for any kind of object). Anyway, imho all this "add object" code could use some review/cleanup, both on py menu and C ops side, but this is obviously postponed to after 2.64! |
Revision 20ca67b by Sergey Sharybin October 1, 2012, 17:38 (GMT) |
Fix #32728: File Output node always save as RGBA, even when RGB is selected Seems to be a regression in new compositor system -- wrong number of planes was using for image buffer allocation. |
Revision 02fc3eb by Brecht Van Lommel October 1, 2012, 17:09 (GMT) |
Fix #32725: cycles border render + panorama camera not working in viewport. It will still look a bit strange since the viewport can't actually render such panorama views, so the opengl drawn scene behind the border render will not match up. |
Revision e5faa31 by Brecht Van Lommel October 1, 2012, 16:45 (GMT) |
CMake: disable some warnings on mac that cause prints in nearly every file, and remove duplicate -Wundef entries. |
Revision 35ae7da by Campbell Barton October 1, 2012, 15:39 (GMT) |
fix for own bug in bmesh api, setting a byte string customdata layer assumed the input data was 256 length, assigning smaller values would read past the buffer. |
Revision 4eb8bce by Campbell Barton October 1, 2012, 15:27 (GMT) |
quiet some warnings. |
Revision 7d1da8b by Campbell Barton October 1, 2012, 15:26 (GMT) |
fix for unlikely crash if smoke collision data couldn't be read. (pointer was used before doing NULL check) |
Revision 71499c1 by Campbell Barton October 1, 2012, 15:17 (GMT) |
possible fix for crashing when re-doing mouse select operator, there was a missing NULL check on space-image. |
Revision c01dc37 by Campbell Barton October 1, 2012, 14:51 (GMT) |
fix [#32716] continuous grab bevel inset faces |
Revision 3563904 by Campbell Barton October 1, 2012, 14:23 (GMT) |
revert r50969, gives problems with weight paint + modifiers, need to investigate further after release. |
Revision 1795bd6 by Sergey Sharybin October 1, 2012, 14:15 (GMT) |
Fixed memory leak in CustomData_interp in cases when sources count is more than SOURCE_BUF_SIZE and there's no more destination layers in main cycle of this function. |
Revision b04b8fd by Campbell Barton October 1, 2012, 14:14 (GMT) |
fix for crash found when attempting to setup testing environment to find crashes :) scripts that have `Register` enabled and load another blend file would crash blender. |
Revision 77b90a9 by jens verwiebe October 1, 2012, 14:03 (GMT) |
OSX/cmake: simplificate compile conditions and silence lot of CLANG warnings |
Revision fbc056c by Thomas Dinges October 1, 2012, 14:02 (GMT) |
File Output Node: * Small cosmetic change, move up/down buttons next to the list, instead of beneath. * Removed redundant "uiLayout" declarations. |
Revision e7089c0 by Sergey Sharybin October 1, 2012, 12:41 (GMT) |
Disable render part of display transformation for icon/texture preview This change mainly caused by too dark icon generated for texture brushes, but also makes it a bit more straightforward from what's going on point of view. |
Revision 3e24c25 by Sergey Sharybin October 1, 2012, 11:26 (GMT) |
Fix #32686: MovieClip background initialisaton error Undistorted rendering with original footage settings does not require proxies to be enabled. |
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