Revision 90d7e25 by Campbell Barton June 4, 2012, 11:25 (GMT) |
add select linked operator, works as with meshes. |
Revision 0747e75 by Sergey Sharybin June 4, 2012, 10:55 (GMT) |
Revision 0f2b4d4 by Sergey Sharybin June 4, 2012, 10:51 (GMT) |
Fix for relative blur size for non-fast gaussian blur methods. Call base blur's initExecution from GaussianBokehBlurOperation and GaussianXBlurOperation |
Revision 617027f by Sergey Sharybin June 4, 2012, 10:41 (GMT) |
Fix #31352: Image sequence texture - can't load image after changing image source Added new flag to Imageuser which indicates whether user frame calculation is needed. This flag is getting set in BKE_image_signal and handled in actual image usage areas where both image user and current frame is known. |
Revision efaeeaf by Campbell Barton June 4, 2012, 08:01 (GMT) |
fix for selecting UW's |
Revision 5cf12e9 by Campbell Barton June 4, 2012, 07:48 (GMT) |
border select was removed from modal keymap by mistake |
Revision 1511bd8 by Sergey Sharybin June 4, 2012, 07:44 (GMT) |
Correction to recent changes in paint module -- missed NULL check for active object |
Revision eb81192 by Sergey Sharybin June 4, 2012, 07:43 (GMT) |
Tag unused variables |
Revision 46cd2a6 by Sergey Sharybin June 4, 2012, 07:29 (GMT) |
Fix #31093: Brush's "Paint curve presets" in Image paint in UVImage Editor doesn't work if weight paint mode is active Some operators like curve presets, color sample and some more were using object's mode to distinguish in which mode user is currently painting. Such approach fails in cases when there's paint mode active in 3D viewport and Image Editor. Changed logic here to use some context's state like active space which helps distinguishing current paint mode more accurate. Ported all areas which uses paint_get_active() to new paint_get_active_from_context(). There're still some calls to paint_get_active(), but that shouldn't be harmful due to that places indeed have object's mode as priority when getting paint mode. |
Revision 4414f38 by Campbell Barton June 4, 2012, 07:24 (GMT) |
patch [#31644] Py Console: Indent and unindent independent of cursor (aligned) [Tab / Shift + Tab / Ctrl + Tab] from Sebastian Nell (codemanx) |
Revision 4371ee2 by Joshua Leung June 4, 2012, 01:17 (GMT) |
Theme Colors for NLA Strips and DopeSheet Summary * NLA Strip colors are now themable * Changed the "Active Action"/"Summary" colors to be a bit more muted. The new colors are now closer to those for keyframes, though they are still different enough to be clearly distinguishable. * Removed some colors wihch don't seem to be used (from NLA theme colors) * Added function to get theme colors + alpha as floats |
Revision 0f33d57 by Tamito Kajiyama June 3, 2012, 22:53 (GMT) |
Made an attempt to fix an instability issue in stroke rendering due to a failure of Normal2DF0D with smooth FEdges. The fix is to avoid generating new FEdgeSmooth instances whose length is shorter than epsilon. |
Revision cd34625 by Ove Murberg Henriksen June 3, 2012, 21:34 (GMT) |
After reverting to binary tree, starting search at the top by reseting nearest is marginally faster than using previous search. |
Revision 329b05d by Tamito Kajiyama June 3, 2012, 21:11 (GMT) |
Merged changes in the trunk up to revision 47381. Conflicts resolved: source/blender/blenloader/intern/readfile.c |
Revision 87c585c by Ove Murberg Henriksen June 3, 2012, 20:23 (GMT) |
Reverting to binary tree because related optimization with type 10 tree were bugged. Now feature completes in ~5 sec for a mesh with 300k vertices. but it works as intended. |
Revision 49a0f8f by Campbell Barton June 3, 2012, 19:39 (GMT) |
- adding subdivided points now interpolates weights along the spline. - the handle lengths are now interpolated based on the new points projected location along the spline. |
Revision c63dcae by Ove Murberg Henriksen June 3, 2012, 18:44 (GMT) |
small fix to mem release when using index method |
Revision 4413024 by Campbell Barton June 3, 2012, 18:25 (GMT) |
svn merge ^/trunk/blender -r47325:47381 |
Revision f9856c1 by Thomas Dinges June 3, 2012, 18:04 (GMT) |
Revision 512b357 by Ove Murberg Henriksen June 3, 2012, 17:16 (GMT) |
Bugfix to bug from optimizing... |
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