Blender Git Commits

Blender Git "master" branch commits.

Page: 3613 / 5574

May 19, 2012, 13:28 (GMT)
code cleanup: use TRUE/FALSE rather then 1/0 for better readability, also replace do prefix with do_ for bool vars.
May 19, 2012, 11:11 (GMT)
svn merge ^/trunk/blender -r46714:46724 --- before tile branch merge
May 19, 2012, 10:10 (GMT)
disable overwriting the PYTHONPATH for windows - reported as [#31506]
May 19, 2012, 09:57 (GMT)
style cleanup: ghost
May 19, 2012, 09:46 (GMT)
Add i18n to �??button�? and �??Area Options�? pop-up menus.
May 19, 2012, 09:23 (GMT)
style cleanup: ghost headers
May 19, 2012, 08:40 (GMT)
Merged changes in the trunk up to revision 46787.

Conflicts resolved:
source/blender/blenkernel/intern/idcode.c
source/blender/blenloader/intern/readfile.c
source/blender/editors/include/ED_anim_api.h
source/blender/editors/include/UI_resources.h
source/blender/makesrna/intern/rna_main.c
May 18, 2012, 21:13 (GMT)
3D View UI:
* Remove redundant "Delete" for Edge Loop in the Delete (X) menu.
May 18, 2012, 20:13 (GMT)
style cleanup: ghost/x11
Revision c72298e by Keir Mierle
May 18, 2012, 20:04 (GMT)
Remove an unnecessary template<> line in libmv. Convert debug logs to LG.
May 18, 2012, 19:22 (GMT)
No need to invert brute and normalization flags in rna.
Also remove currently unused update callback.
May 18, 2012, 19:17 (GMT)
Tomato Branch:
* Fix for msvc, it needs stdio header for the NULL keyword.
May 18, 2012, 15:20 (GMT)
Fix #31504: uv unwrap incorrectly scaling pinned islands.
May 18, 2012, 15:06 (GMT)
Fix #31395: setting mesh.uv_textures['uvmap'].active did not update correctly.
May 18, 2012, 15:06 (GMT)
Fix #31430: itasc solver assertion failure with debug builds.
May 18, 2012, 14:49 (GMT)
code cleanup: use for loops for mask/spline looping
May 18, 2012, 14:08 (GMT)
add missing include
May 18, 2012, 14:06 (GMT)
Fix #31518: changing cycles exposure did unnecessary rerender in viewport.
May 18, 2012, 14:05 (GMT)
Fix #31400: opengl offscreen render not respecting theme settings.
May 18, 2012, 13:30 (GMT)
Fix related to #31446: cycles glsl error with empty image texture node.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021