Blender Git Commits

Blender Git "master" branch commits.

Page: 3642 / 5574

April 30, 2012, 10:04 (GMT)
Tomato: disable texture buffers for intel cards due to they're constantly blinking with black frames

Also remove unused code.
April 30, 2012, 10:03 (GMT)
Cycles: remove a few usages of double, to fix opencl warnings.

April 30, 2012, 10:00 (GMT)
Fix visual studio debug build issue with BVH boundbox, pointed out by Agustin Benavidez.

April 30, 2012, 09:38 (GMT)
WITH_PYTHON_INSTALL_NUMPY option for unix/cmake, just copies from site-packages.
April 30, 2012, 09:06 (GMT)
Windows / Scons:
* Disable CUDA kernel compile per default, so people who don't use it can compile file with the default config.
April 30, 2012, 08:35 (GMT)
patch [#31091] PVS-Studio Analysis Fixes
from Jason Wilkins (jwilkins)

left out openjpeg changes since this library needs updating.
April 30, 2012, 08:24 (GMT)
- improve select grouped prefix/suffix from recent patch
- added select similar direction (Y axis)
April 30, 2012, 07:43 (GMT)
Tomato: initial commit of mask editing tools into SVN

- Added new dtaablock called Mask which might be re-used in any area.
Currently editing of masks happens in clip editor and they might be used in
compositor nodes only.
- Added new mode to clip clip editor to interact with masks.
Implemented basic tools to create shapes, splines and points. Also implemented
idea of UW points for feather which means feather points are have got U
coordinate along spline (which is measured from 0 to 1) and W is it's weight
meaning distance from main spline.
- Spline points might be parented to movie tracks.
Interface for this isn't best yet.
- Rasterisaztion of masks happens in compositor node (Input -> Mask)
Input image of this ode is used as reference for mask resolution.
Currently all splines of all shapes are rasterizing independently which
means shapes with holes are not supported.
Also feather rasterization is not implemented.

Rasterized was implemented by Pete Larbell, thanks!

Do not consider this is something finished, there's still lots of things to
be done (especially from interface and usability points of view).
April 30, 2012, 07:43 (GMT)
Adding Hungarian language.
April 30, 2012, 06:55 (GMT)
Merging r46074 through r46095 from trunk into soc-2011-tomato

April 30, 2012, 05:45 (GMT)
fix [#31181] Lightmap UV unwrap still broken

raised python error with triangles.
April 29, 2012, 22:25 (GMT)
Sequencer Preview Area:
* Fixed missing update, when changing render resolution.
April 29, 2012, 20:07 (GMT)
Fixed UI bug in distance, chroma, and difference nodes that caused the threshold to be limited by the falloff value. These should be independent. Cleaned up how falloff works in keying nodes.
April 29, 2012, 20:04 (GMT)
Add per-brush weight field.

Patch from Jaggz H, thanks!

[#31096] Weight-painting: Brush-specific weights
http://projects.blender.org/tracker/?func=detail&atid=127&aid=31096&group_id=9

Each brush's weight can now be set individually, can also enable
unified setting (same as size and strength have.)

Added readfile code to the patch: subversion bumped to 1, brushes get
default weight of 0.5, unified weight enabled by default and value
from old vgroup_weight field.
April 29, 2012, 20:04 (GMT)
Tomato: refactoring of dopesheet to allow different sort orders in list of channels

Store list of channels displaying in dopesheet separately from list of tracks.
This allows to re-sort channels in dopesheet independently from list of all
tracks (currently only alphabetic sorting is implemented).

This also allows to cache assorted information (like tracked segments of track)
but currently such a things are not bottlenecks and could be done after merge
dopesheet view into trunk.

TODO:
- Still have some deadlocks when drawing selected channels.
Skipping channel background or keyframe drawing helps here but
this need to be resolved.
- Bump sub-version and wrote code needed to convert pre-dopesheet interface
with opened curve view displaying properly.
- Probably it'll worth caching tracked segments.
April 29, 2012, 18:53 (GMT)
patch [#30821] Wiki Quick Hack: Text editor duplicate line
from Justin Dailey (dail)

made this Ctrl+D, to replace Delete.
April 29, 2012, 18:23 (GMT)
patch [#30834] Quick Hack: Select similar for bones in edit mode
from Felix Schlitter (dalai)

made some changes to select length measurement.
April 29, 2012, 17:55 (GMT)
style cleanup: missed these from previous cleanup
April 29, 2012, 17:23 (GMT)
Fix for [#31166] 2.63 applyRotation() makes Dynamic and Rigid object spin very fast

This bug was caused by r45902. CcdPhysicsController::RelativeRotate() was reading 2 values past the input because it was actually being passed a float[12] when it asked for a float[9] by KX_BulletPhysicsController::RelativeRotate(). Now KX_BulletPhysicsController::RelativeRotate() passes in a float[9] like it should have done to begin with.
April 29, 2012, 17:11 (GMT)
style cleanup: function calls & whitespace.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021