Blender Git Commits

Blender Git "master" branch commits.

Page: 3672 / 5574

April 4, 2012, 17:18 (GMT)
Yet another windef.h compile fix for MinGW for game engine/video textures with ffmpeg. Looks like there is some redefinition of LONG , DWORD etc. Changing the order of inclusion resolves the issue.
April 4, 2012, 16:35 (GMT)
Fix bug [#30810] Blender crashes with Array modifier

When merging bmesh customdata, memset the new blocks to
zero. Otherwise can contain junk values (some layer types with
pointers like MDeformVert can then crash.)
April 4, 2012, 16:11 (GMT)
Fix #30710: cycles wrong render time after pause/unpause in viewport.
April 4, 2012, 16:11 (GMT)
Fix #30803: shader node Mapping location property conflicted with based class
location property (for the node editor), now renamed to "translation".
April 4, 2012, 16:11 (GMT)
Fix #30811: glsl error in material draw mode, due to recent commit.
April 4, 2012, 15:43 (GMT)
Vector blur compo node: raising hard limit for Blur factor to 20 (soft, UI limit remains at 2), usefull in some "special effects" case, though results can become strange in some cases...
April 4, 2012, 15:39 (GMT)
Update to i18n font: a few small cyrillic letters were missing...

Found by Chingis Jumaliev, which did a first edit, I completed it from current Debianâ??s droidsans version, now cyrillic should be complete.
April 4, 2012, 15:10 (GMT)
fix [#30809] Limited dissolve leaves edges behind
April 4, 2012, 14:48 (GMT)
add option not to delete edges/verts when joining faces, needed so we can loop over edges and join them without having to check if they have been removed.
April 4, 2012, 14:39 (GMT)
replace relative imports with absolute imports so scritps can be executed directly (live editing).
April 4, 2012, 10:55 (GMT)
Fix blenderplayer compile.
April 4, 2012, 10:54 (GMT)
fix for building on linux with gcc4.7, an error was caused by undefining __cplusplus, so as to work with mingw4.4

this was added in r23608 so hopefully we can get buy now without it - or only undefine this in mingw if the problem still exists (cant test now).
April 4, 2012, 06:02 (GMT)
use 2.4x tooltip colors
April 4, 2012, 05:42 (GMT)
update themes for new settings + theme update script.
April 4, 2012, 03:32 (GMT)
switching shape keys in editmode needs to recalc normals.
Revision 1246a0d by Joseph Eagar
April 4, 2012, 01:35 (GMT)
Changed BM_mesh_bm_from_me to copy customdata layout for empty meshes.
April 4, 2012, 01:02 (GMT)
use 'const float' when passing readonly colors, and include array size.
April 4, 2012, 00:50 (GMT)
Merged changes in the trunk up to revision 45383.
April 4, 2012, 00:45 (GMT)
fix [#30797] Shape keys on linked duplicate get corrupted
April 4, 2012, 00:02 (GMT)
fix for reconstructing shape keys (found when looking into bug [#30797], but not a fix for this bug).
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021