| Revision c9c6672 by Campbell Barton March 26, 2012, 04:32 (GMT) | 
| disallow adding tessfaces to a mesh with polygons (only allowed case is creating a new mesh with tessfaces and later converting to polygons, which wont work if polygons exist) | 
| Revision 452f7c3 by Campbell Barton March 26, 2012, 04:23 (GMT) | 
| setting the active texture layer from python would get the UV layer out of sync. (entering editmode would show the wrong UV layer) | 
| Revision 48f0444 by Campbell Barton March 26, 2012, 02:56 (GMT) | 
| style cleanup: editors/mesh - mostly whitespace around operators | 
| Revision 44010fb by Campbell Barton March 26, 2012, 02:39 (GMT) | 
| fix [#30657] New UV layers created with Mesh.uv_textures.new reset previous ones. adding UV's from python was resetting the active UV layer but not setting the new layer to active, resetting existing UV's. | 
| Revision 94b8b89 by Campbell Barton March 26, 2012, 00:42 (GMT) | 
| rename lattice influence to strength from r45144 (other deform modifiers call it strength too) | 
| Revision df4a8a4 by Campbell Barton March 26, 2012, 00:12 (GMT) | 
| fix [#30672] Mesh menu duplicity own fault - added this before desolve menu existed. | 
| Revision 09144c3 by Campbell Barton March 25, 2012, 23:54 (GMT) | 
| style cleanup: mostly whitespace around operators | 
| Revision 1ce2c73 by Sergey Sharybin March 25, 2012, 23:19 (GMT) | 
| Code style cleaup for motion-tracking modules. Should be no functional changes. | 
| Revision 4457e85 by Campbell Barton March 25, 2012, 23:12 (GMT) | 
| style cleanup: dont use 'else for' for extended blocks of code (quite confusing) | 
| Revision 6faeac9 by Campbell Barton March 25, 2012, 22:35 (GMT) | 
| style cleanup: add braces around checks - 'if ELEM() {...}', confuses some parsers that done expand macros. | 
| Revision aede928 by Thomas Dinges March 25, 2012, 22:14 (GMT) | 
| Patch: [#30652] Influence slider for Lattice Modifier * This patch adds a influence slider for the lattice modifier, which affects the strength of the deformation. Patch by Patrick Boelens (senshi), thanks a lot! | 
| Revision c379b78 by Antonis Ryakiotakis March 25, 2012, 21:18 (GMT) | 
| fix #30668 and the rest of #30638. Port angle stretch code for uvs to bmesh. Also added comment to clarify previous commit. | 
| Revision 8c6fc39 by Antonis Ryakiotakis March 25, 2012, 19:13 (GMT) | 
| Comment out the projection to ngon normal plane when calculating ngon area. This is hardly worth the cost since we use an approximation anyway. | 
| Revision eb10402 by Antonis Ryakiotakis March 25, 2012, 19:02 (GMT) | 
| Fix #30638 and part of #30646. Problem was that area calculation of polygons was done relative to the xy plane, and with a very obscure (to me at least) algorithm. That meant that vertical ngons would get 0 area. Commented initial code in case this is a strange optimization case that someone wants to use and used a cleaner algorithm: first project vertices to the ngon plane, defined by the normal of the ngon and the center (mean) of the ngon vertices. This will only be exact for convex and mostly planar ngons, still it is much better than the previous code. Also fixed memory leak when stretch display was on. | 
| Revision 337be23 by Nicholas Bishop March 25, 2012, 18:19 (GMT) | 
| Fix bug #30673, "Crash: Bridge a pair of edges." Fix edge case for clamp_index() with any negative 'x' that is a multiple of 'len', was returning 'len' which is invalid index. Maybe the expression can be simplified back to a one-liner? | 
| Revision d3c5960 by Thomas Dinges March 25, 2012, 17:52 (GMT) | 
| Cycles / CUDA: * Make Cycles aware of Computing Capability 3.0, used by the new Kepler Cards. You'll need the CUDA 4.2 Toolkit to compile it. | 
| Revision 3f56ee3 by Campbell Barton March 25, 2012, 15:56 (GMT) | 
| style cleanup: issues missed last commit | 
| Revision fffe342 by Campbell Barton March 25, 2012, 14:44 (GMT) | 
| bmesh inset: another small improvement - use the shared edge vector rather then the cross product between 2 faces if the faces infact share an edge - works best for non planer faces. also added utility function - BM_loop_other_vert_loop | 
| Revision 105c282 by Campbell Barton March 25, 2012, 13:53 (GMT) | 
| inset tool now works better when insetting around corners - the 2 faces normals are now used to calculate the inset edge vector if the faces are different and not planer. | 
| Revision 53d32a0 by Campbell Barton March 25, 2012, 12:41 (GMT) | 
| style cleanup: conform to style guide - mostly operator whitespace changes | 
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 Master Commits
 Master Commits MiikaHweb | 2003-2021
MiikaHweb | 2003-2021