Revision 75f3ff0 by Brecht Van Lommel February 23, 2012, 15:10 (GMT) |
Fix #30298: fluid simulation from older files not working when loaded into 2.62, this was due to a wrong version patch which leaves simulation speed to 0. |
Revision 334416b by Brecht Van Lommel February 23, 2012, 15:10 (GMT) |
Cycles: fix cuda kernel not getting rebuilt correctly after changes, due to refactoring that changed variable names, also fixed OpenCL compile issue with advanced shading. |
Revision 6cfb67b by Campbell Barton February 23, 2012, 14:24 (GMT) |
fix for meshes not showing up in the game engine. |
Revision 2fd226a by Campbell Barton February 23, 2012, 14:15 (GMT) |
bmesh py api, added: bmesh.utils.edge_rotate(edge, ccw=False) also improved docstrings. |
Revision bc5c5bb by Campbell Barton February 23, 2012, 13:14 (GMT) |
quiet error message when saving (WM_OT_save_as_mainfile.use_mesh_compat not found). |
Revision 2673966 by Campbell Barton February 23, 2012, 13:08 (GMT) |
elsyiun theme * too light unselected vertex color. * active color was darker then selected color (make active a lighter tint of selected). |
Revision 13e7788 by Sergey Sharybin February 23, 2012, 12:28 (GMT) |
Fix #30320: Shading issue with boolean modifier Seems that after converting tessfaces into faces normals should be re-calculated. At least that's what happening in some other modifiers and what makes boolean work fine with smooth normals. |
Revision e164cdd by Campbell Barton February 23, 2012, 12:11 (GMT) |
adding icosphere was broken with own recent commit |
Revision edc1dde by Sergey Sharybin February 23, 2012, 12:06 (GMT) |
Segments and rings for UV Sphere were swapped. |
Revision 7bc306c by Campbell Barton February 23, 2012, 11:27 (GMT) |
bmesh py api, new elements now take optional 'example' arguments, so the new data copies from the existing. |
Revision b8e019d by Campbell Barton February 23, 2012, 10:41 (GMT) |
use __ prefix on header guards to avoid mixing up defines with api functions / classes. |
Revision 3dd449a by Nicholas Bishop February 23, 2012, 10:35 (GMT) |
Bugfix: don't read from a write-only VBO when updating grid buffers. |
Revision 3034971 by Campbell Barton February 23, 2012, 10:29 (GMT) |
bmesh py api functions: bmesh.utils.vert_collapse_edge, vert_collapse_faces, vert_dissolve, face_split |
Revision c3e192d by Campbell Barton February 23, 2012, 10:24 (GMT) |
bmesh api cleanup, remove unused header. |
Revision 4662e40 by Sergey Sharybin February 23, 2012, 10:18 (GMT) |
Fix #30315: Temporary proxy files are not erased and old proxys are not updated if the proxy is built more then once (windows) Two issues are fixed here: - On windows rename() doesn't actually renames file if destination file is already exist. Solved by ulinking previously built proxy/timecode. - IMB_TC_MAX_SLOT was set to incorrect value leading to record run timecode calculating several times. |
Revision d881bb4 by Sergey Sharybin February 23, 2012, 09:40 (GMT) |
BGE is compilable by MSVC again Compilation error was mostly caused by trying to use namespace std before it was actually defined (e.g. before any include of stl header). It's not actually good idea to use namespaces in header files -- it's really easy to run into namespace conflicts and so. Resolved by not using "using namespace" in header files and using full quality accessing to stl collections (e.g. std::vector). |
Revision 09ee59c by Campbell Barton February 23, 2012, 09:26 (GMT) |
bmesh minor api refactor * BM_vert_in_face now loops over a vert's faces rather then every vert in the face. * rename bmesh_radial_find_first_facevert --> bmesh_radial_find_first_faceloop * rename bmesh_radial_find_next_facevert --> bmesh_radial_find_next_faceloop * rename BM_vert_collapse_edges --> BM_vert_collapse_edge (only collapses one) |
Revision bc02db2 by Thomas Dinges February 23, 2012, 09:23 (GMT) |
* Fixed some typos in the code, patch [#30247] by Vladimir Rutsky (rutsky). Thanks! |
Revision f8c6f81 by Thomas Dinges February 23, 2012, 09:11 (GMT) |
Cycles: * Remove obsolete comments in the Oren Nayar code. |
Revision 5ccbe5a by Sergey Sharybin February 23, 2012, 08:41 (GMT) |
Refresh all cached ibmufs used by sequencer after all proxies are built. Hopefully this will fix #30196: Proxies Not Visible in VSE Preview Window until Blender Reboot |
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